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UnrealEngineUWP
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4e959189a6d2eee8c07d19aed33dbfc5589cf026
UnrealEngineUWP
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Engine
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Source
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Editor
/
StaticMeshEditor
History
Matt Kuhlenschmidt
cd51bbaa63
Rework per-platform properties to make better use of the space in the details panel. Now each override is a separate tree node and all overrides can be viewed by expanding the property row
...
[CL 14764265 by Matt Kuhlenschmidt in ue5-main branch]
2020-11-17 12:45:35 -04:00
..
Private
Rework per-platform properties to make better use of the space in the details panel. Now each override is a separate tree node and all overrides can be viewed by expanding the property row
2020-11-17 12:45:35 -04:00
Public
Static Mesh Asset Editor Style Updates
2020-10-14 13:29:31 -04:00
StaticMeshEditor.Build.cs
Rework per-platform properties to make better use of the space in the details panel. Now each override is a separate tree node and all overrides can be viewed by expanding the property row
2020-11-17 12:45:35 -04:00