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UnrealEngineUWP
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4e959189a6d2eee8c07d19aed33dbfc5589cf026
UnrealEngineUWP
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Engine
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Source
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GameplayDebugger
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History
Marc Audy
7379fa99c5
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
...
[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
..
GameplayDebugger.h
…
GameplayDebuggerAddonBase.h
…
GameplayDebuggerCategory.h
…
GameplayDebuggerCategoryReplicator.h
…
GameplayDebuggerConfig.h
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
2020-08-11 01:36:57 -04:00
GameplayDebuggerExtension.h
…
GameplayDebuggerLocalController.h
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
2020-08-11 01:36:57 -04:00
GameplayDebuggerPlayerManager.h
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
2020-09-01 14:07:48 -04:00
GameplayDebuggerRenderingComponent.h
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
2020-02-06 13:13:41 -05:00
GameplayDebuggerTypes.h
Made it possible to summon in-game hud for GameplayDebugger during replay playback
2020-02-18 05:57:18 -05:00