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UnrealEngineUWP
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4e7252e2a7bee3dec3fc356d8d97a4f8678f3047
UnrealEngineUWP
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Engine
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Source
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Runtime
/
GeometryCore
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Private
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jimmy andrews
78d8ab4884
deprecate convex decomposition's negative space compute's assumption of default-flipped triangle orientations by making the triangle orientation an explicit function parameter (rather than a settings struct member) and deprecating the old function w/out this parameter.
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#rb matija.kecman [CL 29321127 by jimmy andrews in ue5-main branch]
2023-11-01 12:20:40 -04:00
..
Clustering
Add angle-tolerance method of convex hull simplification to the geometry script convex hull simplify options
2023-10-04 14:29:39 -04:00
CompGeom
deprecate convex decomposition's negative space compute's assumption of default-flipped triangle orientations by making the triangle orientation an explicit function parameter (rather than a settings struct member) and deprecating the old function w/out this parameter.
2023-11-01 12:20:40 -04:00
DynamicMesh
make MergeCoincidentMeshEdges operation not ensure on inputs with near-zero bounding box size
2023-10-17 17:54:27 -04:00
Generators
[Geometry] Added profiler traces to mesh generators
2023-08-15 19:00:48 -04:00
Implicit
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Intersection
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Operations
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Parameterization
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Sampling
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Selections
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Spatial
support custom early-out overlap queries for sparse dynamic octree, and early-out Enumerate functions on SmallListSet and SparseListSet to support this
2023-10-11 18:26:55 -04:00
Util
support custom early-out overlap queries for sparse dynamic octree, and early-out Enumerate functions on SmallListSet and SparseListSet to support this
2023-10-11 18:26:55 -04:00
DynamicMeshEditor.cpp
Support Geometry Selection in the Tangents tool and fix some bugs
2023-09-04 07:29:03 -04:00
EdgeLoop.cpp
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EdgeSpan.cpp
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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MeshBoundaryLoops.cpp
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MeshRegionBoundaryLoops.cpp
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