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4e2da21d6fa52be6390db3658a50b4cb896474d5
UnrealEngineUWP/Engine/Source
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Jack Porter 4e2da21d6f Only consider movable lights for mobile dynamic light rendering
Allow r.MobileNumDynamicPointLights to be modified at runtime

[CL 2587338 by Jack Porter in Main branch]
2015-06-15 10:24:00 -04:00
..
Developer
Added an option to not use MikkTSpace for tangent generation on import.
2015-06-15 09:55:18 -04:00
Editor
Fix erroneous "MAX" option appering in FBX normal generation method dropdown
2015-06-15 09:57:49 -04:00
Programs
[INTEGRATE] Merging CL#2586385 using UE4-To-UE4-LauncherDev
2015-06-12 17:23:08 -04:00
Runtime
Only consider movable lights for mobile dynamic light rendering
2015-06-15 10:24:00 -04:00
ThirdParty
Update PhysX 3.3.3 with bug fixes
2015-06-11 17:11:44 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
Fixing UBT by removing unreferenced variable introduced by CL 2561288
2015-05-21 19:32:37 -04:00
UE4Game.Target.cs
[INTEGRATE] Change 2566718 by Matthew.Griffin@Matthew.Griffin_G5772_Integration on 2015/05/27 11:42:54
2015-06-03 08:20:19 -04:00
UE4Server.Target.cs
…
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