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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4e2da21d6fa52be6390db3658a50b4cb896474d5
UnrealEngineUWP/Engine
History
Jack Porter 4e2da21d6f Only consider movable lights for mobile dynamic light rendering
Allow r.MobileNumDynamicPointLights to be modified at runtime

[CL 2587338 by Jack Porter in Main branch]
2015-06-15 10:24:00 -04:00
..
Binaries
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Build
submitting a fix to the script. Float 4 assets werent beign correctly handled because of a missing classof operation
2015-06-13 02:10:48 -04:00
Config
Paper2D: Added a redirector for PaperSpriteSheet to cover the fact that PaperJsonImporter was renamed to PaperSpritesheetImporter
2015-06-11 15:04:45 -04:00
Documentation/Source
#loc UE4DocJpn Reflected changes against INTSourceChangelist:2584537
2015-06-15 05:03:28 -04:00
Extras
[INTEGRATE] Content from 4.8 branch.
2015-06-01 13:12:38 -04:00
Plugins
Remove BodySetup.h from engine.h and other unnecessary headers
2015-06-15 09:34:39 -04:00
Programs
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Shaders
Distortion pass uses stencil mask, optimizes lower screen coverages.
2015-06-15 06:39:40 -04:00
Source
Only consider movable lights for mobile dynamic light rendering
2015-06-15 10:24:00 -04:00
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