Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private/LiveCodingModule.cpp
ben marsh 4e1e602670 Live Coding: Prevent compiling from the IDE while a Live Coding session is active. Engine runtime creates a global mutex with the executable path in the a name and leaks the handle, then UBT checks for it existing before allowing a build to start.
#rb none
#jira UE-74438

#ROBOMERGE-SOURCE: CL 6957113 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v366-6836689)

[CL 6966779 by ben marsh in Main branch]
2019-06-12 23:22:12 -04:00

11 KiB