Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Xcode/XcodeProject.Scheme.cs
Josh Adams 297f950d3b Modern Xcode changes
- Removed Payload from IOS Binaries subdir (this is needed for archiving envvar changes below)
- IOS .app's now have decorated names (QAGame-IOS-Debug.app)
- Archiving works now, with dSYMs, for all platforms, and can be uploaded directly to app store in xcode
- Updated some envvars, main thing is no longer overriding BUILD_CONFIGURATION_DIR because it breaks Archiving
- No longer force dsym generation in UBT when building shipping (in modern) because xcode will do it now when archiving (will make iterating on Shipping much faster now!)
#rb roman.dzieciol
#preflight 6410e097290c6e5d77171aee

[CL 24644843 by Josh Adams in ue5-main branch]
2023-03-14 17:22:48 -04:00

15 KiB