You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Removed Payload from IOS Binaries subdir (this is needed for archiving envvar changes below) - IOS .app's now have decorated names (QAGame-IOS-Debug.app) - Archiving works now, with dSYMs, for all platforms, and can be uploaded directly to app store in xcode - Updated some envvars, main thing is no longer overriding BUILD_CONFIGURATION_DIR because it breaks Archiving - No longer force dsym generation in UBT when building shipping (in modern) because xcode will do it now when archiving (will make iterating on Shipping much faster now!) #rb roman.dzieciol #preflight 6410e097290c6e5d77171aee [CL 24644843 by Josh Adams in ue5-main branch]
15 KiB
15 KiB