Files
UnrealEngineUWP/Engine/Source/Runtime/AudioCodecEngine/Private
jake burga 2e1f6b8620 Get rid of BackCompat decoder from WaveProxyReader
Largely just a "copy-paste" implementation of the BackCompat decoder in the SoundWaveProxyReader. Further refactor work will be done in a separate check-in to make it easier to see what actually got changed.

Some things that did change when porting over:
- Remove some "EDecodeResult" enums to avoid complex logic
- Actually use `ICompressedAudioInfo::SeekToTime` instead of reinitializing the decoder to seek.

[REVIEW] [at]jimmy.smith [at]phil.popp [at]charlie.huguenard [at]buzz.burrowes

[CL 27613076 by jake burga in ue5-main branch]
2023-09-05 17:22:07 -04:00
..
2023-09-05 12:09:38 -04:00