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Largely just a "copy-paste" implementation of the BackCompat decoder in the SoundWaveProxyReader. Further refactor work will be done in a separate check-in to make it easier to see what actually got changed. Some things that did change when porting over: - Remove some "EDecodeResult" enums to avoid complex logic - Actually use `ICompressedAudioInfo::SeekToTime` instead of reinitializing the decoder to seek. [REVIEW] [at]jimmy.smith [at]phil.popp [at]charlie.huguenard [at]buzz.burrowes [CL 27613076 by jake burga in ue5-main branch]