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UnrealEngineUWP
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49bbf540a7fbae34cbfbb353269fd99150bfbb2f
UnrealEngineUWP
/
Engine
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robert millar
49bbf540a7
Add path name to assertions
...
#rb none [CL 27861752 by robert millar in ue5-main branch]
2023-09-13 20:28:09 -04:00
..
Binaries
…
Build
Fix natvis for Chaos::TGeometryParticleHandleImp statics
2023-09-13 18:57:51 -04:00
Config
Disable moving resolution LOD bias for directional lights by default as it can cause artifacts and flicker with certain types of Nanite geometry
2023-09-13 18:47:40 -04:00
Documentation
…
Extras
Undo //UE5/Main/Engine/Extras/P4VUtils/Commands/... changelist 27485692
2023-09-12 15:53:53 -04:00
Platforms
/VisionOS
Build fix. (Issue 362035)
2023-09-08 13:22:25 -04:00
Plugins
Add path name to assertions
2023-09-13 20:28:09 -04:00
Programs
[Insights] Add a new persistent setting "Auto Connect" to the Session Browser page that controls if the Editor and Game should auto connect and start tracing if Insights Session Browser is open.
2023-09-12 14:32:03 -04:00
Shaders
LFV - Added tiled culling pass, unfinished.
2023-09-13 10:53:03 -04:00
Source
Fix apply radial impulse to work with moved cluster unions
2023-09-13 20:24:49 -04:00