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49bbf540a7fbae34cbfbb353269fd99150bfbb2f
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
BehaviorTreeEditor
/
Private
History
yoan stamant
b5929b3f76
[BehaviorTreeEditor] converted OnBlackboardKeyChanged delegate to a global multicast delegate so every BehaviorTreeBlackboardView linked to the modified asset can refresh their actions.
...
#rb maxime.mercier #jira UE-193848 [CL 27420500 by yoan stamant in ue5-main branch]
2023-08-28 15:15:12 -04:00
..
DetailCustomizations
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AssetDefinition_BehaviorTree.cpp
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AssetDefinition_Blackboard.cpp
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AssetDefinition_Blackboard.h
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BehaviorTreeColors.h
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BehaviorTreeConnectionDrawingPolicy.cpp
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BehaviorTreeConnectionDrawingPolicy.h
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BehaviorTreeDebugger.cpp
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BehaviorTreeDebugger.h
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BehaviorTreeDecoratorGraph.cpp
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BehaviorTreeDecoratorGraphNode_Decorator.cpp
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BehaviorTreeDecoratorGraphNode_Logic.cpp
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BehaviorTreeDecoratorGraphNode.cpp
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BehaviorTreeEditor.cpp
[BehaviorTreeEditor] converted OnBlackboardKeyChanged delegate to a global multicast delegate so every BehaviorTreeBlackboardView linked to the modified asset can refresh their actions.
2023-08-28 15:15:12 -04:00
BehaviorTreeEditorCommands.cpp
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BehaviorTreeEditorCommands.h
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BehaviorTreeEditorDelegates.cpp
[BehaviorTreeEditor] converted OnBlackboardKeyChanged delegate to a global multicast delegate so every BehaviorTreeBlackboardView linked to the modified asset can refresh their actions.
2023-08-28 15:15:12 -04:00
BehaviorTreeEditorDelegates.h
[BehaviorTreeEditor] converted OnBlackboardKeyChanged delegate to a global multicast delegate so every BehaviorTreeBlackboardView linked to the modified asset can refresh their actions.
2023-08-28 15:15:12 -04:00
BehaviorTreeEditorModes.cpp
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BehaviorTreeEditorModes.h
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BehaviorTreeEditorModule.cpp
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BehaviorTreeEditorTabFactories.cpp
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BehaviorTreeEditorTabFactories.h
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BehaviorTreeEditorTabs.cpp
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BehaviorTreeEditorTabs.h
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BehaviorTreeEditorToolbar.cpp
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BehaviorTreeEditorToolbar.h
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BehaviorTreeEditorTypes.cpp
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BehaviorTreeEditorUtils.cpp
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BehaviorTreeEditorUtils.h
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BehaviorTreeFactory.cpp
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BehaviorTreeGraph.cpp
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BehaviorTreeGraphNode_Composite.cpp
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BehaviorTreeGraphNode_CompositeDecorator.cpp
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BehaviorTreeGraphNode_Decorator.cpp
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BehaviorTreeGraphNode_Root.cpp
Add a Default Blackboard config option for Behavior Trees
2023-06-02 11:43:33 -04:00
BehaviorTreeGraphNode_Service.cpp
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BehaviorTreeGraphNode_SimpleParallel.cpp
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BehaviorTreeGraphNode_SubtreeTask.cpp
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BehaviorTreeGraphNode_Task.cpp
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BehaviorTreeGraphNode.cpp
remove misc. unnecessary comments
2023-07-18 12:02:41 -04:00
BlackboardDataFactory.cpp
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EdGraphSchema_BehaviorTree.cpp
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EdGraphSchema_BehaviorTreeDecorator.cpp
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FindInBT.cpp
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FindInBT.h
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SBehaviorTreeBlackboardEditor.cpp
[BehaviorTreeEditor] converted OnBlackboardKeyChanged delegate to a global multicast delegate so every BehaviorTreeBlackboardView linked to the modified asset can refresh their actions.
2023-08-28 15:15:12 -04:00
SBehaviorTreeBlackboardEditor.h
[BehaviorTreeEditor] converted OnBlackboardKeyChanged delegate to a global multicast delegate so every BehaviorTreeBlackboardView linked to the modified asset can refresh their actions.
2023-08-28 15:15:12 -04:00
SBehaviorTreeBlackboardView.cpp
[BehaviorTreeEditor] converted OnBlackboardKeyChanged delegate to a global multicast delegate so every BehaviorTreeBlackboardView linked to the modified asset can refresh their actions.
2023-08-28 15:15:12 -04:00
SBehaviorTreeBlackboardView.h
[BehaviorTreeEditor] converted OnBlackboardKeyChanged delegate to a global multicast delegate so every BehaviorTreeBlackboardView linked to the modified asset can refresh their actions.
2023-08-28 15:15:12 -04:00
SBehaviorTreeDiff.cpp
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SBehaviorTreeDiff.h
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SGraphNode_BehaviorTree.cpp
remove misc. unnecessary comments
2023-07-18 12:02:41 -04:00
SGraphNode_BehaviorTree.h
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SGraphNode_Decorator.cpp
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SGraphNode_Decorator.h
…