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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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48179249681fa00895757c6cecc1e2b446bcf607
UnrealEngineUWP/Engine/Source/Runtime/StaticMeshDescription
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sebastien lussier 021d7f4530 World Partition - HLOD: Fix copy paste bug prevent the use of a lower resolution for UV packing in FStaticMeshOperations::GenerateUniqueUVsForStaticMesh()
#rb trivial
#preflight trivial

[CL 22505432 by sebastien lussier in ue5-main branch]
2022-10-13 11:33:48 -04:00
..
Private
World Partition - HLOD: Fix copy paste bug prevent the use of a lower resolution for UV packing in FStaticMeshOperations::GenerateUniqueUVsForStaticMesh()
2022-10-13 11:33:48 -04:00
Public
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StaticMeshDescription.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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