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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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48179249681fa00895757c6cecc1e2b446bcf607
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private
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jimmy andrews 2991d7503d fix for edge collapse leaving isolated elements with parents, which breaks overlay validity
#jira UE-167932
#rb david.hill
#preflight 635302fd777a77c4407286ec

[CL 22712189 by jimmy andrews in ue5-main branch]
2022-10-22 15:36:09 -04:00
..
CompGeom
Make visual studio compile exact predicate code with precise math compile settings, for more consistent performance results, and change to generally compute in double precision for predicates where the 'difficult' cases can be ~50x more expensive to compute.
2022-09-27 22:55:36 -04:00
DynamicMesh
fix for edge collapse leaving isolated elements with parents, which breaks overlay validity
2022-10-22 15:36:09 -04:00
Generators
expose 2D voronoi diagram generation to geometryscript
2022-08-23 16:22:55 -04:00
Implicit
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Intersection
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Parameterization
Geometry Core, Geometry Processing. Fix implicit cast warnings encountered during clang build.
2022-07-19 09:31:09 -04:00
Spatial
FindNearestCurveToRay: when processing segments in a curve, balance the distance-to-ray-origin against the ray-segment distance to find the optimal segment
2022-09-26 16:25:25 -04:00
Util
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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