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UnrealEngineUWP
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47ef799b0b8564facb52d76bc4bfeedc774abe24
UnrealEngineUWP
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Engine
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UnrealBuildTool
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Xcode
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adam kinge
30712598ea
Temporarily disable ios simulator root due to Horde issue.
...
#jira UE-168571 #rnx [CL 26598675 by adam kinge in 5.3 branch]
2023-07-26 02:06:38 -04:00
..
XcodeFrameworkWrapperProject.cs
UnrealBuildTool: More automated code cleanup
2023-05-31 13:37:21 -04:00
XcodeProject.cs
Temporarily disable ios simulator root due to Horde issue.
2023-07-26 02:06:38 -04:00
XcodeProject.File.cs
- Handle manual codesigning with Modern Xcode (using all new settings, does not use the "green check" provisions in IOS project settings)
2023-06-21 12:07:08 -04:00
XcodeProject.Scheme.cs
UnrealBuildTool: More automated code cleanup
2023-05-31 13:37:21 -04:00
XcodeProject.Utils.cs
UnrealBuildTool: More automated code cleanup
2023-05-31 13:37:21 -04:00
XcodeProjectFileGenerator.cs
- Moved the SingleTargetName property up to ProjectFileGenerator from Xcode generator, and use it to remove Targets from the list to be processed. This is useful because when modern Xcode creates a stub xcode project for a Program, it has no uproject to use with "-game -project", so the GPF code would process all .Target.cs files, which can lead to warnings about missing AdditionalPluginDirectories (build machines may not fully sync a stream, and processing every Target can cause unexpected problems)
2023-06-21 12:04:21 -04:00
XcodeProjectLegacy.cs
- Fixed location of where EnsureXcodeProjectExists() looks for BP projects
2023-06-05 13:25:48 -04:00