Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform/Linux/LinuxPlatformSDK.Versions.cs
arciel rekman 14bc20aca6 Update Linux to use v22 toolchain (clang 16.0.6)
#rb Brandon.Schaefer (discussed)

[CL 26304710 by arciel rekman in 5.3 branch]
2023-06-28 21:39:45 -04:00

27 lines
688 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using EpicGames.Core;
namespace UnrealBuildTool
{
partial class LinuxPlatformSDK : UEBuildPlatformSDK
{
protected override string GetMainVersionInternal()
{
return "v22_clang-16.0.6-centos7";
}
protected override void GetValidVersionRange(out string MinVersion, out string MaxVersion)
{
// all that matters is the number after the v, according to TryConvertVersionToInt()
MinVersion = "v22_clang-16.0.6-centos7";
MaxVersion = "v22_clang-16.0.6-centos7";
}
protected override void GetValidSoftwareVersionRange(out string? MinVersion, out string? MaxVersion)
{
MinVersion = MaxVersion = null;
}
}
}