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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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47ef799b0b8564facb52d76bc4bfeedc774abe24
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor
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jason hoerner 818d27257c UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
#rb Jason.Nadro

[CL 26057490 by jason hoerner in 5.3 branch]
2023-06-16 12:40:47 -04:00
..
Private
UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
2023-06-16 12:40:47 -04:00
Public
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StaticMeshEditor.Build.cs
Removed unnecessary private include modules.
2023-05-12 12:13:52 -04:00
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