You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Enabled Local Exposure in new projects via project "Default Settings". - Modified default Local Exposure values in PPV. In order to keep PPV in existing projects unmodified, this change adds a new BranchObjectVersion so that when loading assets saved in previous engine version, the default values are set accordingly before deserialization happens. #rb daniel.wright, marc.audy [CL 26557337 by tiago costa in 5.3 branch]