Files
UnrealEngineUWP/Engine/Source/Developer/Windows/ShaderFormatD3D
christopher waters 6976d77eae Fixing various issues with shader previews
- PC previews of SM6 platforms weren't going to DXC correctly.
- Preview platform include paths weren't initialized when compiling with local-only shader compiles.
- A few preview platform DDSPI settings weren't being initialized correctly based on the capabilites of the preview format.

#rb arciel.rekman, dan.elksnitis

[CL 26587878 by christopher waters in 5.3 branch]
2023-07-25 16:41:44 -04:00
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