Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavGraph/NavigationGraph.cpp
marc audy 311f7464bf Updated ../Engine/Source/Runtime/... to inline gen.cpp files
Before:
3648 unity files
Total CPU Time: 47886.140625 s
Total time in Parallel executor: 498.81 seconds

After:
3548 unity files
Total CPU Time: 46643.828125 s
Total time in Parallel executor: 486.06 seconds

#jira
#preflight

[CL 22173263 by marc audy in ue5-main branch]
2022-09-24 13:57:58 -04:00

69 lines
1.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "NavGraph/NavigationGraph.h"
#include "EngineUtils.h"
#include "NavigationSystem.h"
#include "NavGraph/NavGraphGenerator.h"
#include "NavNodeInterface.h"
#include "NavGraph/NavigationGraphNodeComponent.h"
#include "NavGraph/NavigationGraphNode.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(NavigationGraph)
//----------------------------------------------------------------------//
// FNavGraphNode
//----------------------------------------------------------------------//
FNavGraphNode::FNavGraphNode()
: Owner(nullptr)
{
Edges.Reserve(InitialEdgesCount);
}
//----------------------------------------------------------------------//
// UNavigationGraphNodeComponent
//----------------------------------------------------------------------//
UNavigationGraphNodeComponent::UNavigationGraphNodeComponent(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
void UNavigationGraphNodeComponent::BeginDestroy()
{
Super::BeginDestroy();
if (PrevNodeComponent != NULL)
{
PrevNodeComponent->NextNodeComponent = NextNodeComponent;
}
if (NextNodeComponent != NULL)
{
NextNodeComponent->PrevNodeComponent = PrevNodeComponent;
}
NextNodeComponent = NULL;
PrevNodeComponent = NULL;
}
//----------------------------------------------------------------------//
// ANavigationGraphNode
//----------------------------------------------------------------------//
ANavigationGraphNode::ANavigationGraphNode(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}
//----------------------------------------------------------------------//
// ANavigationGraph
//----------------------------------------------------------------------//
ANavigationGraph::ANavigationGraph(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
if (HasAnyFlags(RF_ClassDefaultObject) == false)
{
NavDataGenerator = MakeShareable(new FNavGraphGenerator(this));
}
}