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Before: 3648 unity files Total CPU Time: 47886.140625 s Total time in Parallel executor: 498.81 seconds After: 3548 unity files Total CPU Time: 46643.828125 s Total time in Parallel executor: 486.06 seconds #jira #preflight [CL 22173263 by marc audy in ue5-main branch]
69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "NavGraph/NavigationGraph.h"
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#include "EngineUtils.h"
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#include "NavigationSystem.h"
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#include "NavGraph/NavGraphGenerator.h"
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#include "NavNodeInterface.h"
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#include "NavGraph/NavigationGraphNodeComponent.h"
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#include "NavGraph/NavigationGraphNode.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(NavigationGraph)
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//----------------------------------------------------------------------//
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// FNavGraphNode
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//----------------------------------------------------------------------//
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FNavGraphNode::FNavGraphNode()
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: Owner(nullptr)
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{
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Edges.Reserve(InitialEdgesCount);
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}
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//----------------------------------------------------------------------//
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// UNavigationGraphNodeComponent
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//----------------------------------------------------------------------//
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UNavigationGraphNodeComponent::UNavigationGraphNodeComponent(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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void UNavigationGraphNodeComponent::BeginDestroy()
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{
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Super::BeginDestroy();
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if (PrevNodeComponent != NULL)
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{
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PrevNodeComponent->NextNodeComponent = NextNodeComponent;
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}
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if (NextNodeComponent != NULL)
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{
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NextNodeComponent->PrevNodeComponent = PrevNodeComponent;
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}
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NextNodeComponent = NULL;
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PrevNodeComponent = NULL;
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}
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//----------------------------------------------------------------------//
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// ANavigationGraphNode
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//----------------------------------------------------------------------//
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ANavigationGraphNode::ANavigationGraphNode(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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//----------------------------------------------------------------------//
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// ANavigationGraph
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//----------------------------------------------------------------------//
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ANavigationGraph::ANavigationGraph(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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if (HasAnyFlags(RF_ClassDefaultObject) == false)
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{
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NavDataGenerator = MakeShareable(new FNavGraphGenerator(this));
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}
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}
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