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UnrealEngineUWP
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47c94de653eac7d7043dc61596597fd9bc655b15
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Experimental
/
GeometryCollectionEngine
/
Private
/
GeometryCollection
History
steve robb
f029468598
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
...
[CL 30729174 by steve robb in ue5-main branch]
2024-01-19 16:41:35 -05:00
..
DerivedDataGeometryCollectionCooker.cpp
…
GeometryCollectionActor_ImmediateImpl.cpp
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GeometryCollectionActor.cpp
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GeometryCollectionCache.cpp
GetAssetRegistryTags deprecation: Make the old GetAssetRegistryTags and related functions deprecated.
2023-12-08 21:45:21 -05:00
GeometryCollectionComponent.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
GeometryCollectionComponent.ispc
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GeometryCollectionComponentPlugin.cpp
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GeometryCollectionComponentPluginPrivate.h
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GeometryCollectionCreationParameters.cpp
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GeometryCollectionDebugDrawActor.cpp
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GeometryCollectionDebugDrawComponent.cpp
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GeometryCollectionEngineConversion.cpp
Dataflow : Convert transfoms from skeleton as a FTransform3f
2024-01-17 23:07:14 -05:00
GeometryCollectionEngineRemoval.cpp
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GeometryCollectionEngineSizeSpecificUtility.cpp
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GeometryCollectionEngineTypes.cpp
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GeometryCollectionEngineUtility.cpp
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GeometryCollectionHitProxy.cpp
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GeometryCollectionISMPoolActor.cpp
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GeometryCollectionISMPoolComponent.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
GeometryCollectionISMPoolRenderer.cpp
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GeometryCollectionISMPoolRenderer.h
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GeometryCollectionISMPoolSubSystem.cpp
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GeometryCollectionObject.cpp
Rename StripData methods to better reflect their semantics.
2023-12-18 17:47:34 -05:00
GeometryCollectionParticlesData.cpp
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GeometryCollectionRenderData.cpp
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GeometryCollectionRenderData.h
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GeometryCollectionRenderLevelSetActor.cpp
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GeometryCollectionSceneProxy.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
GeometryCollectionSceneProxy.h
Fix race condition when creating geometry collection scene proxy for nanite. Moved some state caching from the constructor, which isn't guaranteed to be called after render resources are initialized, to CreateRenderThreadResources which is.
2023-12-08 10:43:52 -05:00
GeometryCollectionSceneProxy.ispc
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GeometryCollectionSQAccelerator.cpp
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GeometryCollectionSQAccelerator.h
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PhysicsAssetSimulation.cpp
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