Files
UnrealEngineUWP/Engine/Source/Runtime/AVEncoder/Private/Decoders/VideoDecoderVP8.cpp
aurel cordonnier 50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00

26 lines
502 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "VideoDecoderVP8.h"
// Should be defined in AVEncoder_{Platform}.Build.cs
// If not there is no native support and we have to provide a default implementation
// that registers nothing.
#ifndef CODEC_HAVE_NATIVE_VP8_DECODER
#define CODEC_HAVE_NATIVE_VP8_DECODER 0
#endif
#if CODEC_HAVE_NATIVE_VP8_DECODER == 0
namespace AVEncoder
{
void FVideoDecoderVP8::Register(FVideoDecoderFactory& InFactory)
{
}
} // namespace AVEncoder
#endif