Files
UnrealEngineUWP/Engine/Source/Runtime/AVEncoder/Private/Decoders/VideoDecoderH264_Impl.cpp
aurel cordonnier 50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00

39 lines
661 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "VideoDecoderH264_Impl.h"
#ifndef CODEC_HAVE_NATIVE_H264_DECODER
#define CODEC_HAVE_NATIVE_H264_DECODER 0
#endif
#if PLATFORM_WINDOWS
#undef CODEC_HAVE_NATIVE_H264_DECODER
#define CODEC_HAVE_NATIVE_H264_DECODER 1
#include "Windows/VideoDecoderH264_Windows.h"
#endif
namespace AVEncoder
{
#if CODEC_HAVE_NATIVE_H264_DECODER
#if PLATFORM_WINDOWS
void FVideoDecoderH264_Impl::Register(FVideoDecoderFactory& InFactory)
{
FVideoDecoderH264_Windows::Register(InFactory);
}
#endif
#else
void FVideoDecoderH264_Impl::Register(FVideoDecoderFactory& InFactory)
{
}
#endif
} // namespace AVEncoder