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47c94de653eac7d7043dc61596597fd9bc655b15
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/AutomationUtils/Utils.cs
will brown 3a3e27c70e AutomationTool changes to support game projects overriding how to copy files during staging. InternalUtils.SafeCopyFile now takes an optional delegate to call when copying files. A CustomStageCopyHandler can be implemented to supply the copy operation. This is useful for transforming files during staging.
#rb Josh.Adams

[CL 30192577 by will brown in ue5-main branch]
2023-12-07 16:35:45 -05:00

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