Files
UnrealEngineUWP/Engine/Source/Developer/AssetTools/Private/AssetHeaderPatcher.cpp
andrew phillips 9efd415bc4 Using header patcher instead of root asset package patcher
Based on CL 30214572

Addeds Patching call to IAssetTools.
Consumes the call in a task in the DuplicatePluginCommandlet
#jira UE-199075
#rb Justin.Marcus

[CL 30595853 by andrew phillips in ue5-main branch]
2024-01-12 12:06:14 -05:00

34 KiB