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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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47c94de653eac7d7043dc61596597fd9bc655b15
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source
History
steve robb f029468598 Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
[CL 30729174 by steve robb in ue5-main branch]
2024-01-19 16:41:35 -05:00
..
MeshModelingTools
PolyEdit: Add support for deleting polygroup edges
2024-01-17 11:34:26 -05:00
MeshModelingToolsEditorOnly
Add geometry selection api overload to tools that won't affect selection, so the modeling mode can restore any previous geometry selection after use
2023-10-25 14:36:45 -04:00
ModelingComponents
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
ModelingComponentsEditorOnly
Skeletal Mesh: Change the import storage to use FMeshDescription instead of FSkeletalMeshImportData. This includes deprecating the USkeletalMesh::LoadLODImportedData and friends, in lieu of an API more similar to the one on UStaticMesh (GetMeshDescription/CommitMeshDescription/etc).
2024-01-19 00:37:06 -05:00
ModelingOperators
Add a Remesh node for Cloth.
2023-12-12 14:26:29 -05:00
ModelingOperatorsEditorOnly
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