Files
UnrealEngineUWP/Engine/Plugins/Runtime/AndroidSingleInstanceService/Source/AndroidSingleInstanceServiceEditor/Private/AndroidSingleInstanceServiceRuntimeSettings.cpp
ahmed siddique d70352cd9b Android SingleInstance Service
Tested on Android with Lyra and also preflight checks.

#android
#rb chris.babcock

[CL 30244258 by ahmed siddique in ue5-main branch]
2023-12-11 13:59:52 -05:00

15 lines
557 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AndroidSingleInstanceServiceRuntimeSettings.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(AndroidSingleInstanceServiceRuntimeSettings)
//////////////////////////////////////////////////////////////////////////
// UAndroidSingleInstanceServiceRuntimeSettings
UAndroidSingleInstanceServiceRuntimeSettings::UAndroidSingleInstanceServiceRuntimeSettings(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
, bEnablePlugin(false)
, bCompileASISProject(false)
{
}