You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- You can override this to revert to the previous behavior by specifying -EnableLiveLinkFaceTracking on the command line. - Modify ARKit module to not bind to its port by default unless specified by the command line - Move ARKit server binding to its source instead of the module This fixes an issue where starting two editors would make it impossible for one of them to use the ARKit livelink plugin since only one could bind to the ARKit port. Moving it to the livelink source allows the user to pick which UE instance should bind the port. #jira UE-205785 #rb jason.walter [CL 31820784 by jeremie roy in ue5-main branch]