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* Changed Scheduler_GetStats to separate active into activeLocal and activeRemote * Added Storage_DeleteFile that can be used to delete cas entries if we know a file will never be used again (no point taking up space) * Fixed so ubaagents spawned through horde has a idle timeout of 15 seconds (also made them quiet) * Changed so UbaJobProcessor shutdown uba after 100 seconds instead of 10 seconds of idling without tasks * Added so .uba.in and .uba.out is deleted from cas storage after used.. no point storing them there since they will never be used again * Fixed so number of local SCW instances are decreased when more remote helpers are running * Fixed race condition where tasks could be added when uba was shutting down causing tasks to be cancelled [CL 30607957 by henrik karlsson in ue5-main branch]