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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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457bd687eaecb466a55c57750ca7f53be23aedf3
UnrealEngineUWP/Engine/Source/Developer/TextureCompressor
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bryan sefcik 381f77acda Optimized include module name dependencies.
#preflight 6463e313d62884a78fd74e07

[CL 25497030 by bryan sefcik in ue5-main branch]
2023-05-16 16:39:35 -04:00
..
Private
Switch to xxhash for mip hashing.
2023-05-11 19:32:41 -04:00
Public
Plumb the mip layout down to the child texture ddc key versions as certain child formats need to know mip dimensions in order to know if aspects of the build affect the textures, as well as note in the extended data whether the texture tiling is sensitive to LODBias so that textures that change layouts as a result of that are independent in the ddc.
2023-03-27 16:39:53 -04:00
TextureCompressor.Build.cs
Optimized include module name dependencies.
2023-05-16 16:39:35 -04:00
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