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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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45018186fd8a44b0480b638bf646447da94e892d
UnrealEngineUWP/Engine/Source/Editor/VirtualTexturingEditor
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zach bethel 28be363548 Resubmitted render command pipe CL's: 27048554, 27048589, 27048615, 27049788, 27049950, 27050314, 27050334.
- Niagara dynamic data
 - Cable component
 - Skinned mesh

[CL 27076836 by zach bethel in ue5-main branch]
2023-08-14 13:39:43 -04:00
..
Classes
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Private
Resubmitted render command pipe CL's: 27048554, 27048589, 27048615, 27049788, 27049950, 27050314, 27050334.
2023-08-14 13:39:43 -04:00
Public
Added a separate entry in a RuntimeVirtualTexture component for a streaming VT that is specific to mobile rendering
2023-02-23 01:23:57 -05:00
VirtualTexturingEditor.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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