Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public/Misc
patrick enfedaque e9cf497f2c WorldPartition: Experimental Editor Path support (SoftObjectPaths to Level Instance sub actors)
- CVar "EditorPaths.Enabled" disabled by default
- References to sub container actors can now be created/resolved
- WorldPartitionLevelStreamingPolicy now has a FWorldPartitionRuntimerContainerResolver member which allows remapping at Cook/PIE/Runtime
- ALevelInstance supports ResolveSubObject for Editor resolving of sub actors
- EditorPaths can be built from FEditorPathHelper using IEditorPathObjectInterface

#jira UE-194662
#rb richard.malo, jeanfrancois.dube
#rnx

[CL 27761399 by patrick enfedaque in ue5-main branch]
2023-09-11 13:46:11 -04:00
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