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43b221abebcc2cb65a66e65d07e2e8d3fa2c697c
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
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jurre debaare aae72407f2 Standalone builds always use raw transforms
#jira UE-193896
#fix remove GIsEditor==true limitation for FCoreUObjectDelegates::OnEndLoadPackage broadcasting
#rb Matt.Peters

[CL 27911905 by jurre debaare in ue5-main branch]
2023-09-15 08:04:24 -04:00
..
AssetRegistry
AssetRegistry: Change FAssetData returned from AR queries in the non-editor runtime to have GetChunkIds from the on-disk version of the data whether or not bIncludeOnlyOnDiskAssets is true, because GetChunkIds in non-editor runtimes always returns an empty array and is not what users expect. Add comments for the bIncludeOnlyOnDiskAssets contract.
2023-08-15 10:27:18 -04:00
Blueprint
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Concepts
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Internationalization
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Misc
WorldPartition: Experimental Editor Path support (SoftObjectPaths to Level Instance sub actors)
2023-09-11 13:46:11 -04:00
Serialization
IAS - allow reading from file cache when HTTP streaming is disabled
2023-08-24 07:52:54 -04:00
Templates
Removed ChooseClass.h includes.
2023-09-13 05:43:01 -04:00
UObject
Standalone builds always use raw transforms
2023-09-15 08:04:24 -04:00
VerseVM
VerseVM updates
2023-09-06 16:37:37 -04:00
CoreUObject.h
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CoreUObjectSharedPCH.h
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