Files
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations
rinat abdrashitov 4ccfed2a3d Fixed a bug where overlay normals were used instead of the per-vertex normals.
#rb david.hill
#rnx

[CL 26743550 by rinat abdrashitov in ue5-main branch]
2023-08-01 12:45:38 -04:00
..