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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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42657bf51be2b0984c963ebfdba0f7acabd04ba6
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Serialization
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dan engelbrecht b7ecdcbf0b Add a global FCbObjectId SessionObjectId usable to coordinate session id's to zenserver.
Change GUID SessionId in FApp to base it on the SessionObjectId to make it easier to correlate session ids in zenserver

#rb stefan.boberg zousar.shaker

[CL 26841373 by dan engelbrecht in ue5-main branch]
2023-08-04 04:15:04 -04:00
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Csv
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Formatters
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Archive.cpp
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ArchiveFromStructuredArchive.cpp
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ArchiveLoadCompressedProxy.cpp
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ArchiveProxy.cpp
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ArchiveSaveCompressedProxy.cpp
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BitArchive.cpp
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BitReader.cpp
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BitWriter.cpp
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CompactBinary.cpp
Add a global FCbObjectId SessionObjectId usable to coordinate session id's to zenserver.
2023-08-04 04:15:04 -04:00
CompactBinaryPackage.cpp
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CompactBinarySerialization.cpp
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CompactBinaryValidation.cpp
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CompactBinaryWriter.cpp
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CompressedChunkInfo.cpp
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CustomVersion.cpp
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FileRegions.cpp
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LargeMemoryData.cpp
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LargeMemoryReader.cpp
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LargeMemoryWriter.cpp
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LoadTimeTrace.cpp
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MappedName.cpp
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MemoryImage.cpp
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NameAsStringIndexProxyArchive.cpp
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StructuredArchive.cpp
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StructuredArchiveChildReader.cpp
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StructuredArchiveContainer.h
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StructuredArchiveFormatter.cpp
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StructuredArchiveFromArchive.cpp
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StructuredArchiveSlots.cpp
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VarInt.cpp
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