Files
UnrealEngineUWP/Engine/Source/Developer/SourceCodeAccess/SourceCodeAccess.Build.cs
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

26 lines
449 B
C#

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SourceCodeAccess : ModuleRules
{
public SourceCodeAccess(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"Settings",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"CoreUObject",
"Slate",
}
);
PrivateIncludePaths.Add("Developer/SourceCodeAccess/Private");
}
}