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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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408b0b85531ecfebbc81d2cd26e7bef52dfca44e
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor
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alexis matte bcd48fa510 The fbx import option "Build Nanite" should be hidden from the UI when doing a reimport or when showing import setting in the staticmesh editor detail panel. After the initial import the user should see only the staticmesh "Nanite settings -> Enable".
#rb jeanmichel.dignard
#rnx
#preflight 6362d4509160784fc32c589c

[CL 22959178 by alexis matte in ue5-main branch]
2022-11-03 14:24:00 -04:00
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Private
The fbx import option "Build Nanite" should be hidden from the UI when doing a reimport or when showing import setting in the staticmesh editor detail panel. After the initial import the user should see only the staticmesh "Nanite settings -> Enable".
2022-11-03 14:24:00 -04:00
Public
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StaticMeshEditor.Build.cs
Misc module file cleanup.
2022-10-19 15:07:57 -04:00
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