Files
UnrealEngineUWP/Engine/Source/Runtime/EngineMessages/Private/EngineMessagesModule.cpp
henrik karlsson a3a1c99681 [Engine]
* Ran IWYU on all cpp files. Re-running IWYU will cause a few breaking changes so will handle that in a separate change

#preflight 63a1fa7c2540a78d27beadb5
#rb none

[CL 23551816 by henrik karlsson in ue5-main branch]
2022-12-20 19:57:49 -05:00

27 lines
458 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Modules/ModuleManager.h"
/**
* Implements the EngineMessages module.
*/
class FEngineMessagesModule
: public IModuleInterface
{
public:
//~ IModuleInterface interface
virtual void StartupModule() override { }
virtual void ShutdownModule() override { }
virtual bool SupportsDynamicReloading() override
{
return true;
}
};
IMPLEMENT_MODULE(FEngineMessagesModule, EngineMessages);