Files
UnrealEngineUWP/Engine/Source/Developer/Virtualization/Private/VirtualizationManager.cpp
paul chipchase a8717da576 Do not record VA caching statistics if no payload was actually cached because they were already present in the backend.
#rb trivial
#jira UE-182205
#rnx
#preflight 643d3249a35280ed4fca3097

- If all payloads were already in the backend we would still record the time taken to query but do not increment the number of hits nor the size of the payloads. Without a stat for "payloads skipped" which we do not currently have any interest in adding, recording the time taken to query where no transfer takes place just ends up being misleading and looks like a bug.

[CL 25066475 by paul chipchase in ue5-main branch]
2023-04-17 08:06:12 -04:00

72 KiB