Files
UnrealEngineUWP/Engine/Source/Developer/GameplayDebugger/Private/GameplayDebuggerLocalController.cpp
maxime mercier dd41644cb6 When picking pawn in the GameplayDebugger, also selecting it in the editor. That way the BehaviorTreeEditor automatically changes to the right one.
#rb meiszko.zielinski


#ROBOMERGE-SOURCE: CL 5336887 via CL 5338221

[CL 5338253 by maxime mercier in Main branch]
2019-03-07 12:21:25 -05:00

28 KiB