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UnrealEngineUWP
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UnrealEngineUWP
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Windows
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Ben Marsh
01d2de32d8
LiveCoding: Create a new external module that includes the appropriate headers for Visual Studio automation support (VisualStudioDTE), allowing the UE-friendly version to be used by the VS source code accessor as well as Live Coding.
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#rb none #rnx [CL 7277620 by Ben Marsh in Dev-Build branch]
2019-07-11 13:36:57 -04:00
..
LiveCoding
Fix unity build error.
2019-07-11 13:11:43 -04:00
LiveCodingServer
LiveCoding: Create a new external module that includes the appropriate headers for Visual Studio automation support (VisualStudioDTE), allowing the UE-friendly version to be used by the VS source code accessor as well as Live Coding.
2019-07-11 13:36:57 -04:00
ShaderFormatD3D
Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) [at] 6944469
2019-06-19 08:52:32 -04:00
WindowsClientTargetPlatform
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
WindowsNoEditorTargetPlatform
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
WindowsPlatformEditor
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
WindowsServerTargetPlatform
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
WindowsTargetPlatform
Fixes for tools and Ocean editor
2019-06-21 04:20:14 -04:00