Files
UnrealEngineUWP/Engine/Source/ThirdParty/NVIDIA/CUDA/CUDAHeader.Build.cs
Nick Pace db7ffa0445 Integrate Dev-TensorWorks PixelStreaming/AVEncoder changes into Main
#JIRA UCS-1831
#fyi luke.bermingham, marco.anastasi
#rb aidan.possemiers

[CL 17920208 by Nick Pace in ue5-main branch]
2021-10-26 01:05:06 -04:00

14 lines
335 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CUDAHeader : ModuleRules
{
public CUDAHeader(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string cudaPath = Target.UEThirdPartySourceDirectory + "NVIDIA/CUDA";
PublicSystemIncludePaths.Add(cudaPath);
}
}