Files
UnrealEngineUWP/Engine/Source/ThirdParty/Intel/VTune/IntelVTune.Build.cs
Josh Adams b0e4357576 - UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
#rb marc.audy (concept, not each file)

[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00

24 lines
604 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class IntelVTune : ModuleRules
{
public IntelVTune(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string IntelVTunePath = Target.UEThirdPartySourceDirectory + "Intel/VTune/VTune-2019/";
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
{
string PlatformName = "Win64";
PublicSystemIncludePaths.Add(IntelVTunePath + "include/");
string LibDir = IntelVTunePath + "lib/" + PlatformName + "/";
PublicAdditionalLibraries.Add(LibDir + "libittnotify.lib");
}
}
}