Files
UnrealEngineUWP/Engine/Source/ThirdParty/Intel/ExtensionsFramework/IntelExtensionsFramework.Build.cs
christopher waters c08bc8a9cd Intel extensions for 64bit atomics
#jira none
#rb mihnea.balta, graham.wihlidal
#preflight 61eeeb29ba69a4fdb219e68f

#ROBOMERGE-AUTHOR: christopher.waters
#ROBOMERGE-SOURCE: CL 18712534 in //UE5/Release-5.0/... via CL 18712568 via CL 18712835
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18712869 by christopher waters in ue5-main branch]
2022-01-24 14:48:23 -05:00

30 lines
862 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class IntelExtensionsFramework : ModuleRules
{
public IntelExtensionsFramework(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
{
string IntelExtensionsFrameworkPath = Path.Combine(Target.UEThirdPartySourceDirectory, "Intel", "ExtensionsFramework");
PublicAdditionalLibraries.Add(Path.Combine(IntelExtensionsFrameworkPath, "igdext64.lib"));
PublicSystemIncludePaths.Add(IntelExtensionsFrameworkPath);
PublicSystemLibraries.Add("shlwapi.lib");
PublicSystemLibraries.Add("setupapi.lib");
PublicSystemLibraries.Add("cfgmgr32.lib");
PublicDefinitions.Add("INTEL_EXTENSIONS=1");
}
else
{
PublicDefinitions.Add("INTEL_EXTENSIONS=0");
}
}
}