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-moves optimization pass to the async compilation pipeline (including moving it to it's own file, out of NiagaraSystem) -splits up the NIAGARA_VM_EXP preprocessor define into VECTORVM_SUPPORTS_LEGACY & VECTORVM_SUPPORTS_EXPERIMENTAL allowing support of one, the other or both (the default) #rb shawn.mcgrath #jira none #preflight 623c85cd1302f69e9aa0b1d7 [CL 19496739 by rob krajcarski in ue5-main branch]
895 lines
41 KiB
C++
895 lines
41 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#ifdef VVM_INCLUDE_SERIALIZATION
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//prototypes for stuff shared between the original and experimental VM
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static FVectorVMSerializeInstruction *VVMSerGetNextInstruction(FVectorVMSerializeState *SerializeState, int InstructionIdx, int GlobalChunkIdx, int BatchUseCount, int OpStart, int NumOps, uint64 Dt, uint64 DtDecode);
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VECTORVM_API void FreeVectorVMSerializeState(FVectorVMSerializeState *SerializeState)
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{
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if (SerializeState->FreeFn == nullptr)
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{
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return;
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}
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for (uint32 i = 0; i < SerializeState->NumExternalData; ++i)
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{
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if (SerializeState->ExternalData[i].Name)
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{
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SerializeState->FreeFn(SerializeState->ExternalData[i].Name, __FILE__, __LINE__);
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}
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}
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SerializeState->FreeFn(SerializeState->TempRegFlags, __FILE__, __LINE__);
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SerializeState->FreeFn(SerializeState->ExternalData, __FILE__, __LINE__);
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SerializeState->FreeFn(SerializeState->Bytecode , __FILE__, __LINE__);
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SerializeState->FreeFn(SerializeState->Chunks , __FILE__, __LINE__);
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for (uint32 i = 0; i < SerializeState->NumDataSets; ++i)
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{
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if (SerializeState->DataSets[i].InputBuffers)
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{
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SerializeState->FreeFn(SerializeState->DataSets[i].InputBuffers, __FILE__, __LINE__);
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}
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if (SerializeState->DataSets[i].OutputBuffers)
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{
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SerializeState->FreeFn(SerializeState->DataSets[i].OutputBuffers, __FILE__, __LINE__);
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}
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if (SerializeState->DataSets[i].InputIDTable)
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{
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SerializeState->FreeFn(SerializeState->DataSets[i].InputIDTable, __FILE__, __LINE__);
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}
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if (SerializeState->DataSets[i].InputFreeIDTable)
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{
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SerializeState->FreeFn(SerializeState->DataSets[i].InputFreeIDTable, __FILE__, __LINE__);
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}
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if (SerializeState->DataSets[i].InputSpawnedIDTable)
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{
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SerializeState->FreeFn(SerializeState->DataSets[i].InputSpawnedIDTable, __FILE__, __LINE__);
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}
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if (SerializeState->DataSets[i].OutputIDTable)
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{
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SerializeState->FreeFn(SerializeState->DataSets[i].OutputIDTable, __FILE__, __LINE__);
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}
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if (SerializeState->DataSets[i].OutputFreeIDTable)
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{
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SerializeState->FreeFn(SerializeState->DataSets[i].OutputFreeIDTable, __FILE__, __LINE__);
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}
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if (SerializeState->DataSets[i].OutputSpawnedIDTable)
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{
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SerializeState->FreeFn(SerializeState->DataSets[i].OutputSpawnedIDTable, __FILE__, __LINE__);
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}
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}
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SerializeState->FreeFn(SerializeState->DataSets, __FILE__, __LINE__);
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for (uint32 i = 0; i < SerializeState->NumInstructions; ++i)
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{
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SerializeState->FreeFn(SerializeState->Instructions[i].TempRegisters, __FILE__, __LINE__);
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SerializeState->FreeFn(SerializeState->Instructions[i].TempRegisterFlags, __FILE__, __LINE__);
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}
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SerializeState->FreeFn(SerializeState->Instructions, __FILE__, __LINE__);
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SerializeState->FreeFn(SerializeState->PreExecConstData, __FILE__, __LINE__);
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SerializeState->FreeFn(SerializeState->PostExecConstData, __FILE__, __LINE__);
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}
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static uint32 VectorVMSerializeSetError_(FVectorVMSerializeState *SerializeState, uint32 Flags, uint32 LineNum)
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{
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SerializeState->Error.Line = LineNum;
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if (SerializeState->Error.CallbackFn)
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{
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SerializeState->Error.Flags = SerializeState->Error.CallbackFn(SerializeState, SerializeState->Error.Flags | Flags);
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}
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else
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{
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SerializeState->Error.Flags |= Flags;
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}
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if (SerializeState->Error.Flags & VVMSerErr_Fatal)
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{
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check(false); //hit the debugger
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FreeVectorVMSerializeState(SerializeState);
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}
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return SerializeState->Error.Flags;
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}
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#define VectorVMSerializeSetError(SerializeState, Flags) VectorVMSerializeSetError_(SerializeState, Flags, __LINE__)
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#if VECTORVM_SUPPORTS_EXPERIMENTAL
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/*********************************************************************************************************************************************************************************************************************************
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*** Serialization stuff for the Experimental VM
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*********************************************************************************************************************************************************************************************************************************/
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#define VVMSer_batchStart(...)
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#define VVMSer_batchEnd(...)
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#define VVMSer_chunkStart(...)
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#define VVMSer_chunkEnd(...)
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#define VVMSer_insStart(...)
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#define VVMSer_insEndDecode(...)
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#define VVMSer_insEnd(...)
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#define VVMSer_batchStartExp(SerializeState, ...)
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#define VVMSer_batchEndExp(SerializeState, ...)
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#ifdef VVM_SERIALIZE_NO_WRITE
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#define VVMSer_chunkStartExp(...)
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#define VVMSer_chunkEndExp(...)
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#define VVMSer_insStartExp(...)
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#define VVMSer_insEndDecodeExp(...)
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#define VVMSer_insEndExp(...)
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#define VVMSer_initSerializationState(...)
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#define VVMSer_instruction(...)
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#define VVMSer_regUsed(...)
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#else //VVM_SERIALIZE_NO_WRITE
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#define VVMSer_instruction(Type, NumParams) if (SerializeState) \
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{ \
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for (int vi = 0; vi <= (int)(NumParams); ++vi) \
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{ \
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if ((VecIndices[vi] & 0x8000) == 0) \
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{ \
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SerializeState->TempRegFlags[VecIndices[vi]] = VVMRegFlag_Clean + (Type); \
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} \
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} \
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}
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#define VVMSer_regUsed(RegIdx, Type) if (SerializeState && RegIdx != 0xFFFF) \
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{ \
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SerializeState->TempRegFlags[RegIdx] = VVMRegFlag_Clean + (Type); \
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}
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#define VVMSer_chunkStartExp(SerializeState, ChunkIdx_, BatchIdx) \
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FVectorVMSerializeChunk *SerializeChunk = nullptr; \
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int VVMSerNumInstructionsThisChunk = 0; \
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int VVMSerGlobalChunkIdx = ExecIdx * VVMState->MaxChunksPerBatch + ChunkIdx_; \
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if (SerializeState) \
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{ \
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SerializeChunk = SerializeState->Chunks + VVMSerGlobalChunkIdx; \
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SerializeChunk->ChunkIdx = VVMSerGlobalChunkIdx; \
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SerializeChunk->BatchIdx = BatchIdx; \
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SerializeChunk->NumInstances = NumInstancesThisChunk; \
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SerializeChunk->StartInstance = StartInstanceThisChunk; \
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SerializeChunk->StartThreadID = FPlatformTLS::GetCurrentThreadId(); \
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SerializeChunk->StartClock = FPlatformTime::Cycles64(); \
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}
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#define VVMSer_chunkEndExp(SerializeState, ...) \
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if (SerializeChunk) \
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{ \
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FPlatformAtomics::InterlockedOr(&SerializeState->ChunkComplete, (int64)((1ULL << (uint64)SerializeChunk->ChunkIdx))); \
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SerializeChunk->EndThreadID = FPlatformTLS::GetCurrentThreadId(); \
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SerializeChunk->EndClock = FPlatformTime::Cycles64(); \
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}
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#define VVMSer_insStartExp(SerializeState, ...) \
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const uint8 *VVMSerStartOpPtr = InsPtr; \
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uint64 VVMSerStartCycles = FPlatformTime::Cycles64();
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#define VVMSer_insEndDecodeExp(SerializeState, ...) \
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uint64 VVMSerEndDecodeCycles = FPlatformTime::Cycles64();
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#define VVMSer_insEndExp(SerializeState, OpStart, NumOps, ...) \
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if (SerializeState) \
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{ \
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uint64 VVMSerEndExecCycles = FPlatformTime::Cycles64(); \
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VVMSer_serializeInstruction(SerializeState, VVMState, BatchState, VVMSerNumInstructionsThisChunk++, \
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StartInstanceThisChunk, NumInstancesThisChunk, VVMSerGlobalChunkIdx, NumLoops, \
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OpStart, NumOps, VVMSerStartCycles, VVMSerEndDecodeCycles, VVMSerEndExecCycles); \
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uint64 VVMSerEndSerializeCycles = FPlatformTime::Cycles64(); \
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SerializeState->SerializeDt += VVMSerEndSerializeCycles - VVMSerEndExecCycles; \
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SerializeChunk->InsExecTime += VVMSerEndExecCycles - VVMSerStartCycles; \
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}
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static void VVMSer_serializeInstruction(FVectorVMSerializeState *SerializeState, FVectorVMState *VectorVMState, FVectorVMBatchState *BatchState,
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int InstructionIdx, int StartInstance, int NumInstancesThisChunk, int GlobalChunkIdx, int NumLoops,
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int OpStart, int NumOps, uint64 StartInsCycles, uint64 EndDecodeCycles, uint64 EndInsCycles)
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{
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FVectorVMSerializeInstruction *Ins = VVMSerGetNextInstruction(SerializeState, InstructionIdx, GlobalChunkIdx, BatchState->UseCount, OpStart, NumOps, EndInsCycles - StartInsCycles, EndDecodeCycles - StartInsCycles);
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if (Ins != nullptr)
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{
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check(Ins->TempRegisters != nullptr);
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for (uint32 i = 0; i < SerializeState->NumTempRegisters; ++i)
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{
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FMemory::Memcpy(Ins->TempRegisters + SerializeState->NumInstances * i + StartInstance,
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BatchState->RegisterData + VectorVMState->NumConstBuffers + i * NumLoops,
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sizeof(uint32) * NumInstancesThisChunk);
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check(Ins->TempRegisters != nullptr);
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if (GlobalChunkIdx == 0)
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{
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Ins->TempRegisterFlags[i] = SerializeState->TempRegFlags[i];
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}
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}
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}
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}
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#define VVMSer_initSerializationState(VectorVMState, SerializeState, InitData, Flags) VVMSer_initSerializationState_(VectorVMState, SerializeState, InitData, (uint32)Flags)
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static uint32 VVMSer_initSerializationState_(FVectorVMState *VVMState, FVectorVMSerializeState *SerializeState, FVectorVMInitData *InitData, uint32 Flags)
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{
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if (SerializeState)
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{
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SerializeState->Error.Flags = 0;
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SerializeState->Flags = Flags;
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SerializeState->NumInstances = VVMState->TotalNumInstances;
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SerializeState->NumTempRegisters = InitData->OptimizeContext->NumTempRegisters;
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SerializeState->NumConstBuffers = VVMState->NumConstBuffers;
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SerializeState->ReallocFn = InitData->ReallocFn ? InitData->ReallocFn : VVMDefaultRealloc;
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SerializeState->FreeFn = InitData->FreeFn ? InitData->FreeFn : VVMDefaultFree;
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SerializeState->OptimizeCtx = InitData->OptimizeContext;
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if (SerializeState->OptimizeCtx) {
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SerializeState->MaxExtFnRegisters = SerializeState->OptimizeCtx->MaxExtFnRegisters;
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SerializeState->MaxExtFnUsed = SerializeState->OptimizeCtx->MaxExtFnUsed >= 0 ? (uint32)SerializeState->OptimizeCtx->MaxExtFnUsed : 0;
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} else {
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SerializeState->MaxExtFnRegisters = 0;
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SerializeState->MaxExtFnUsed = 0;
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}
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SerializeState->NumTempRegFlags = VVMState->NumTempRegisters;
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for (int i = 0; i < InitData->DataSets.Num(); ++i)
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{
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if ((uint32)InitData->DataSets[i].InputRegisters.Num() > SerializeState->NumTempRegFlags)
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{
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SerializeState->NumTempRegFlags = InitData->DataSets[i].InputRegisters.Num();
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}
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}
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SerializeState->TempRegFlags = (uint8 *)SerializeState->ReallocFn(nullptr, SerializeState->NumTempRegFlags, __FILE__, __LINE__);
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if (SerializeState->TempRegFlags == nullptr)
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{
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return VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_Init | VVMSerErr_Fatal);
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}
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for (uint32 i = 0; i < SerializeState->NumTempRegFlags; ++i)
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{
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SerializeState->TempRegFlags[i] = 0;
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}
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SerializeState->NumChunks = VVMState->NumBatches * VVMState->MaxChunksPerBatch;
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SerializeState->Chunks = (FVectorVMSerializeChunk *)SerializeState->ReallocFn(nullptr, sizeof(FVectorVMSerializeChunk) * SerializeState->NumChunks, __FILE__, __LINE__);
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if (SerializeState->Chunks == nullptr)
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{
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return VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_Init | VVMSerErr_Fatal);
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}
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FMemory::Memset(SerializeState->Chunks, 0, sizeof(*SerializeState->Chunks) * SerializeState->NumChunks);
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if (SerializeVectorVMInputDataSets(SerializeState, InitData->DataSets, InitData->ConstData, InitData->NumConstData) != 0)
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{
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return SerializeState->Error.Flags;
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}
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int NumExternalFunctions = VVMState->NumExtFunctions;
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if (NumExternalFunctions != 0)
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{
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SerializeState->ExternalData = (FVectorVMSerializeExternalData *)SerializeState->ReallocFn(nullptr, sizeof(FVectorVMSerializeExternalData) * NumExternalFunctions, __FILE__, __LINE__);
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if (SerializeState->ExternalData == nullptr)
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{
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return VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_Init | VVMSerErr_Fatal);
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}
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SerializeState->NumExternalData = NumExternalFunctions;
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for (int i = 0; i < NumExternalFunctions; ++i)
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{
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FVectorVMExtFunctionData *f = VVMState->ExtFunctionTable + i;
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FVectorVMSerializeExternalData *ExtData = SerializeState->ExternalData + i;
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ExtData->Name = nullptr;
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ExtData->NameLen = 0;
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ExtData->NumInputs = f->NumInputs;
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ExtData->NumOutputs = f->NumOutputs;
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}
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}
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else
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{
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SerializeState->ExternalData = nullptr;
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SerializeState->NumExternalData = 0;
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}
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SerializeState->Bytecode = (unsigned char *)SerializeState->ReallocFn(nullptr, InitData->OptimizeContext->NumBytecodeBytes, __FILE__, __LINE__);
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if (SerializeState->Bytecode == nullptr)
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{
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return VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_Init | VVMSerErr_Fatal);
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}
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FMemory::Memcpy(SerializeState->Bytecode, InitData->OptimizeContext->OutputBytecode, InitData->OptimizeContext->NumBytecodeBytes);
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SerializeState->NumBytecodeBytes = InitData->OptimizeContext->NumBytecodeBytes;
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}
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return 0;
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}
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#endif //VVM_SERIALIZE_NO_WRITE
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#else // VECTORVM_SUPPORTS_EXPERIMENTAL
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/*********************************************************************************************************************************************************************************************************************************
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*** Serialization stuff for the old VM
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*********************************************************************************************************************************************************************************************************************************/
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#define VVMSer_batchStartExp(...)
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#define VVMSer_batchEndExp(...)
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#define VVMSer_chunkStartExp(...)
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#define VVMSer_chunkEndExp(...)
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#define VVMSer_insStartExp(...)
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#define VVMSer_insEndDecodeExp(...)
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#define VVMSer_insEndExp(...)
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#ifdef VVM_SERIALIZE_NO_WRITE
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#define VVMSer_chunkStart(...)
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#define VVMSer_chunkEnd(...)
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#define VVMSer_insStart(...)
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#define VVMSer_insEnd(...)
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#else
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#define VVMSer_chunkStart(Context, ChunkIdx, BatchIdx) \
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FVectorVMSerializeChunk *SerializeChunk = nullptr; \
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int VVMSerNumInstructionsThisChunk = 0; \
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unsigned char *VVMSerStartCtxCode = (unsigned char*)Context.Code; \
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if (SerializeState) \
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{ \
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SerializeChunk = SerializeState->Chunks + ChunkIdx; \
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SerializeChunk->ChunkIdx = ChunkIdx; \
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SerializeChunk->BatchIdx = BatchIdx; \
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SerializeChunk->ExecIdx = BatchIdx; \
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SerializeChunk->NumInstances = NumInstancesThisChunk; \
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SerializeChunk->StartThreadID = FPlatformTLS::GetCurrentThreadId(); \
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SerializeChunk->StartClock = FPlatformTime::Cycles64(); \
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}
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#define VVMSer_chunkEnd(SerializeState, ...) \
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if (SerializeChunk) \
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{ \
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FPlatformAtomics::InterlockedOr(&SerializeState->ChunkComplete, (1ULL << (uint64)SerializeChunk->ChunkIdx)); \
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SerializeChunk->EndThreadID = FPlatformTLS::GetCurrentThreadId(); \
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SerializeChunk->EndClock = FPlatformTime::Cycles64(); \
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}
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#define VVMSer_insStart(Context, ...) \
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uint64 VVMSerStartCycles = FPlatformTime::Cycles64(); \
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unsigned char *VVMSerCtxStartInsCode = (unsigned char*)Context.Code; \
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#define VVMSer_insEnd(Context, OpStart, NumOps, ...) \
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if (SerializeState && Op != EVectorVMOp::done) \
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{ \
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uint64 VVMSerEndExecCycles = FPlatformTime::Cycles64(); \
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VVMSer_serializeInstruction(SerializeState, Context, VVMSerNumInstructionsThisChunk++, StartInstance, NumInstancesThisChunk, ChunkIdx, OpStart, NumOps, VVMSerStartCycles, VVMSerEndExecCycles, VVMSerEndExecCycles); \
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uint64 VVMSerEndSerializeCycles = FPlatformTime::Cycles64(); \
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SerializeState->SerializeDt += VVMSerEndSerializeCycles - VVMSerEndExecCycles; \
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SerializeChunk->InsExecTime += VVMSerEndSerializeCycles - VVMSerEndExecCycles; \
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}
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static void VVMSer_serializeInstruction(FVectorVMSerializeState *SerializeState, FVectorVMContext &Context,
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int InstructionIdx, int StartInstance, int NumInstancesThisChunk, int GlobalChunkIdx,
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int OpStart, int NumOps, uint64 StartInsCycles, uint64 EndDecodeCycles, uint64 EndInsCycles)
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{
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FVectorVMSerializeInstruction *Ins = VVMSerGetNextInstruction(SerializeState, InstructionIdx, GlobalChunkIdx, 1, OpStart, NumOps, EndInsCycles - StartInsCycles, EndDecodeCycles - StartInsCycles);
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if (Ins)
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{
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for (uint32 i = 0; i < SerializeState->NumTempRegisters; ++i)
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{
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unsigned char *TempReg = (unsigned char *)Context.GetTempRegister(i);
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FMemory::Memcpy(Ins->TempRegisters + SerializeState->NumInstances * i + StartInstance, TempReg, sizeof(uint32) * NumInstancesThisChunk);
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}
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}
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}
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#endif //VVM_SERIALIZE_NO_WRITE
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#endif // VECTORVM_SUPPORTS_EXPERIMENTAL
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/*********************************************************************************************************************************************************************************************************************************
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*** Stuff shared between the new and old VM
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*********************************************************************************************************************************************************************************************************************************/
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static FVectorVMSerializeInstruction *VVMSerGetNextInstruction(FVectorVMSerializeState *SerializeState, int InstructionIdx, int GlobalChunkIdx, int BatchUseCount, int OpStart, int NumOps, uint64 Dt, uint64 DtDecode)
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{
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FVectorVMSerializeInstruction *Ins = nullptr;
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if (GlobalChunkIdx == 0 && BatchUseCount == 1)
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{
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check(InstructionIdx == SerializeState->NumInstructions);
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if (SerializeState->NumInstructions + 1 >= SerializeState->NumInstructionsAllocated)
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{
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if (SerializeState->NumInstructionsAllocated == 0)
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{
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SerializeState->NumInstructionsAllocated = 1024;
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check(SerializeState->Instructions == nullptr);
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}
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else
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{
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SerializeState->NumInstructionsAllocated <<= 1;
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}
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FVectorVMSerializeInstruction *NewInstructions = (FVectorVMSerializeInstruction *)SerializeState->ReallocFn(SerializeState->Instructions, sizeof(FVectorVMSerializeInstruction) * SerializeState->NumInstructionsAllocated, __FILE__, __LINE__);
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if (NewInstructions == nullptr)
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{
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VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_Instruction | VVMSerErr_Fatal);
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|
return nullptr;
|
|
}
|
|
else
|
|
{
|
|
SerializeState->Instructions = NewInstructions;
|
|
}
|
|
}
|
|
Ins = SerializeState->Instructions + SerializeState->NumInstructions++;
|
|
|
|
//we only store this information on the first chunk
|
|
Ins->OpStart = OpStart;
|
|
Ins->NumOps = NumOps;
|
|
Ins->Dt = Dt;
|
|
Ins->DtDecode = DtDecode;
|
|
Ins->TempRegisters = (uint32 *)SerializeState->ReallocFn(nullptr, sizeof(uint32) * SerializeState->NumInstances * SerializeState->NumTempRegisters, __FILE__, __LINE__); //alloc for *ALL* chunks
|
|
if (Ins->TempRegisters == nullptr)
|
|
{
|
|
VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_Instruction | VVMSerErr_Fatal);
|
|
return nullptr;
|
|
}
|
|
Ins->TempRegisterFlags = (unsigned char *)SerializeState->ReallocFn(nullptr, SerializeState->NumTempRegFlags, __FILE__, __LINE__);
|
|
if (Ins->TempRegisterFlags == nullptr)
|
|
{
|
|
VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_Instruction | VVMSerErr_Fatal);
|
|
return nullptr;
|
|
}
|
|
FMemory::Memset(Ins->TempRegisterFlags, 0, SerializeState->NumTempRegFlags);
|
|
}
|
|
else
|
|
{
|
|
if ((SerializeState->ChunkComplete & 1) == 0)
|
|
{
|
|
//we can't serialize the instructions until the first chunk is done since it's the one that allocates the memory.
|
|
//if this ever becomes a bottleneck (who cares for serialization!?), but if it ever does I can the change the
|
|
//memory allocation such that each chunk's temp registers for each instruction gets grouped in per-chunk allocations
|
|
//then the debugger can merge them all into a single array on load... but this is simpler and I doubt will become an issue
|
|
uint32 SanityCount = 0;
|
|
while ((SerializeState->ChunkComplete & 1) == 0 && SanityCount++ < (1ULL << 31))
|
|
{
|
|
FPlatformProcess::Yield();
|
|
}
|
|
check(SanityCount < (1ULL << 31) - 1);
|
|
}
|
|
check(InstructionIdx < (int)SerializeState->NumInstructions);
|
|
Ins = SerializeState->Instructions + InstructionIdx;
|
|
}
|
|
return Ins;
|
|
}
|
|
|
|
#ifndef VVM_SERIALIZE_NO_IO
|
|
VECTORVM_API void SerializeVectorVMWriteToFile(FVectorVMSerializeState *SerializeState, uint8 WhichStateWritten, const wchar_t *Filename)
|
|
{
|
|
IPlatformFile &PlatformFile = FPlatformFileManager::Get().GetPlatformFile();
|
|
IFileHandle *File = PlatformFile.OpenWrite((TCHAR *)Filename);
|
|
if (File)
|
|
{
|
|
File->Write(&WhichStateWritten, 1); //1 = Exp, 2 = UE. OR for both (1|2 = 3)
|
|
File->Write((uint8 *)&SerializeState->NumInstances , sizeof(uint32));
|
|
File->Write((uint8 *)&SerializeState->Flags , sizeof(uint32));
|
|
File->Write((uint8 *)&SerializeState->ExecDt , sizeof(uint64));
|
|
File->Write((uint8 *)&SerializeState->SerializeDt , sizeof(uint64));
|
|
File->Write((uint8 *)&SerializeState->NumTempRegisters , sizeof(uint32));
|
|
File->Write((uint8 *)&SerializeState->NumConstBuffers , sizeof(uint32));
|
|
File->Write((uint8 *)&SerializeState->NumBytecodeBytes , sizeof(uint32));
|
|
File->Write((uint8 *)&SerializeState->NumInstructions , sizeof(uint32));
|
|
File->Write((uint8 *)&SerializeState->NumDataSets , sizeof(uint32));
|
|
File->Write((uint8 *)&SerializeState->NumChunks , sizeof(uint32));
|
|
File->Write((uint8 *)&SerializeState->NumExternalData , sizeof(uint32));
|
|
File->Write((uint8 *)&SerializeState->MaxExtFnRegisters, sizeof(uint32));
|
|
File->Write((uint8 *)&SerializeState->MaxExtFnUsed , sizeof(uint32));
|
|
|
|
|
|
//write the datasets
|
|
for (uint32 i = 0; i < SerializeState->NumDataSets; ++i)
|
|
{
|
|
FVectorVMSerializeDataSet *DataSet = SerializeState->DataSets + i;
|
|
uint32 IOFlag = (DataSet->InputBuffers ? 1 : 0) + (DataSet->OutputBuffers ? 2 : 0);
|
|
File->Write((uint8 *)&IOFlag , sizeof(uint32));
|
|
File->Write((uint8 *)&DataSet->InputOffset[0] , sizeof(uint32));
|
|
File->Write((uint8 *)&DataSet->InputOffset[1] , sizeof(uint32));
|
|
File->Write((uint8 *)&DataSet->InputOffset[2] , sizeof(uint32));
|
|
File->Write((uint8 *)&DataSet->OutputOffset[0] , sizeof(uint32));
|
|
File->Write((uint8 *)&DataSet->OutputOffset[1] , sizeof(uint32));
|
|
File->Write((uint8 *)&DataSet->OutputOffset[2] , sizeof(uint32));
|
|
|
|
File->Write((uint8 *)&DataSet->InputInstanceOffset , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->InputDataSetAccessIndex , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->InputIDAcquireTag , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->InputNumFreeIDs , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->InputMaxUsedIDs , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->InputNumSpawnedIDs , sizeof(int32));
|
|
|
|
File->Write((uint8 *)&DataSet->InputIDTableNum , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->InputFreeIDTableNum , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->InputSpawnedIDTableNum , sizeof(int32));
|
|
|
|
File->Write((uint8 *)&DataSet->OutputInstanceOffset , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->OutputDataSetAccessIndex , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->OutputIDAcquireTag , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->OutputNumFreeIDs , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->OutputMaxUsedIDs , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->OutputNumSpawnedIDs , sizeof(int32));
|
|
|
|
File->Write((uint8 *)&DataSet->OutputIDTableNum , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->OutputFreeIDTableNum , sizeof(int32));
|
|
File->Write((uint8 *)&DataSet->OutputSpawnedIDTableNum , sizeof(int32));
|
|
|
|
uint32 TotalNumInstances = SerializeState->NumInstances + DataSet->InputInstanceOffset; //the VM could run 100 instances, but the dataset could have 150, and we start at 50, so just write all instances in the data set
|
|
//write input bufers
|
|
if (DataSet->InputBuffers)
|
|
{
|
|
uint32 NumBuffers = DataSet->InputOffset[2];
|
|
File->Write((uint8 *)DataSet->InputBuffers , sizeof(uint32) * NumBuffers * TotalNumInstances);
|
|
}
|
|
if (DataSet->OutputBuffers)
|
|
{
|
|
uint32 NumBuffers = DataSet->OutputOffset[2];
|
|
File->Write((uint8 *)DataSet->OutputBuffers , sizeof(uint32) * NumBuffers * TotalNumInstances);
|
|
}
|
|
//input tables
|
|
if (DataSet->InputIDTableNum > 0)
|
|
{
|
|
File->Write((uint8 *)DataSet->InputIDTable , sizeof(int32) * DataSet->InputIDTableNum);
|
|
}
|
|
if (DataSet->InputFreeIDTableNum > 0)
|
|
{
|
|
File->Write((uint8 *)DataSet->InputFreeIDTable , sizeof(int32) * DataSet->InputFreeIDTableNum);
|
|
}
|
|
if (DataSet->InputSpawnedIDTableNum > 0)
|
|
{
|
|
File->Write((uint8 *)DataSet->InputSpawnedIDTable , sizeof(int32) * DataSet->InputSpawnedIDTableNum);
|
|
}
|
|
//output tables
|
|
if (DataSet->OutputIDTableNum > 0)
|
|
{
|
|
File->Write((uint8 *)DataSet->OutputIDTable , sizeof(int32) * DataSet->OutputIDTableNum);
|
|
}
|
|
if (DataSet->OutputFreeIDTableNum > 0)
|
|
{
|
|
File->Write((uint8 *)DataSet->OutputFreeIDTable , sizeof(int32) * DataSet->OutputFreeIDTableNum);
|
|
}
|
|
if (DataSet->OutputSpawnedIDTableNum > 0)
|
|
{
|
|
File->Write((uint8 *)DataSet->OutputSpawnedIDTable , sizeof(int32) * DataSet->OutputSpawnedIDTableNum);
|
|
}
|
|
}
|
|
|
|
//write the chunk info
|
|
for (uint32 i = 0; i < SerializeState->NumChunks; ++i)
|
|
{
|
|
FVectorVMSerializeChunk *Chunk = SerializeState->Chunks + i;
|
|
File->Write((uint8 *)&Chunk->ChunkIdx , sizeof(uint32));
|
|
File->Write((uint8 *)&Chunk->BatchIdx , sizeof(uint32));
|
|
File->Write((uint8 *)&Chunk->NumInstances , sizeof(uint32));
|
|
File->Write((uint8 *)&Chunk->StartThreadID , sizeof(uint32));
|
|
File->Write((uint8 *)&Chunk->EndThreadID , sizeof(uint32));
|
|
File->Write((uint8 *)&Chunk->StartClock , sizeof(uint64));
|
|
File->Write((uint8 *)&Chunk->EndClock , sizeof(uint64));
|
|
}
|
|
|
|
//write const data
|
|
File->Write((uint8 *)SerializeState->PreExecConstData , sizeof(uint32) * SerializeState->NumConstBuffers);
|
|
File->Write((uint8 *)SerializeState->PostExecConstData , sizeof(uint32) * SerializeState->NumConstBuffers);
|
|
|
|
//write bytecode
|
|
if (SerializeState->NumBytecodeBytes > 0)
|
|
{
|
|
File->Write((uint8 *)SerializeState->Bytecode, SerializeState->NumBytecodeBytes);
|
|
}
|
|
|
|
//write instructions
|
|
for (uint32 i = 0; i < SerializeState->NumInstructions; ++i)
|
|
{
|
|
FVectorVMSerializeInstruction *Ins = SerializeState->Instructions + i;
|
|
File->Write((uint8 *)&Ins->OpStart , sizeof(uint32));
|
|
File->Write((uint8 *)&Ins->NumOps , sizeof(uint32));
|
|
File->Write((uint8 *)&Ins->Dt , sizeof(uint64));
|
|
File->Write((uint8 *)&Ins->DtDecode , sizeof(uint64));
|
|
File->Write((uint8 *)Ins->TempRegisters , sizeof(uint32) * SerializeState->NumInstances * SerializeState->NumTempRegisters);
|
|
if (SerializeState->NumBytecodeBytes)
|
|
{
|
|
File->Write((uint8 *)Ins->TempRegisterFlags, SerializeState->NumTempRegisters);
|
|
}
|
|
}
|
|
|
|
//write external function data
|
|
for (uint32 i = 0; i < SerializeState->NumExternalData; ++i)
|
|
{
|
|
FVectorVMSerializeExternalData *ExtData = SerializeState->ExternalData + i;
|
|
File->Write((uint8 *)&ExtData->NameLen , sizeof(uint16));
|
|
File->Write((uint8 *)ExtData->Name , sizeof(uint16) * ExtData->NameLen);
|
|
File->Write((uint8 *)&ExtData->NumInputs , sizeof(uint16));
|
|
File->Write((uint8 *)&ExtData->NumOutputs , sizeof(uint16));
|
|
}
|
|
delete File;
|
|
}
|
|
}
|
|
|
|
#else
|
|
|
|
VECTORVM_API void SerializeVectorVMWriteToFile(FVectorVMSerializeState *SerializeState, uint8 WhichStateWritten, const wchar_t *Filename)
|
|
{
|
|
|
|
}
|
|
|
|
#endif //VVM_SERIALIZE_NO_IO
|
|
|
|
|
|
static uint32 SerializeConstData(FVectorVMSerializeState *SerializeState, FVectorVMConstData *ConstData, int NumConstData, uint32 **OutConstData)
|
|
{
|
|
int TotalNumConstDWords = 0;
|
|
for (int i = 0; i < NumConstData; ++i)
|
|
{
|
|
TotalNumConstDWords += ConstData[i].NumDWords;
|
|
}
|
|
*OutConstData = (uint32 *)SerializeState->ReallocFn(nullptr, sizeof(uint32) * TotalNumConstDWords, __FILE__, __LINE__);
|
|
if (*OutConstData == nullptr)
|
|
{
|
|
VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_ConstData | VVMSerErr_Fatal);
|
|
return 0;
|
|
}
|
|
uint32 *cptr = *OutConstData;
|
|
for (int i = 0; i < NumConstData; ++i)
|
|
{
|
|
FMemory::Memcpy(cptr, ConstData[i].RegisterData, sizeof(uint32) * ConstData[i].NumDWords);
|
|
cptr += ConstData[i].NumDWords;
|
|
}
|
|
return TotalNumConstDWords;
|
|
}
|
|
|
|
VECTORVM_API uint32 SerializeVectorVMInputDataSets(FVectorVMSerializeState *SerializeState, TArrayView<FDataSetMeta> InDataSets, FVectorVMConstData *InConstData, int NumConstData)
|
|
{
|
|
SerializeState->NumDataSets = InDataSets.Num();
|
|
SerializeState->DataSets = (FVectorVMSerializeDataSet *)SerializeState->ReallocFn(nullptr, sizeof(FVectorVMSerializeDataSet) * SerializeState->NumDataSets, __FILE__, __LINE__);
|
|
if (SerializeState->DataSets == nullptr)
|
|
{
|
|
return VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_InputDataSets | VVMSerErr_Fatal);
|
|
}
|
|
FMemory::Memset(SerializeState->DataSets, 0, sizeof(FVectorVMSerializeDataSet) * SerializeState->NumDataSets);
|
|
for (uint32 i = 0; i < SerializeState->NumDataSets; ++i)
|
|
{
|
|
FVectorVMSerializeDataSet *DsDst = SerializeState->DataSets + i;
|
|
FDataSetMeta *DsSrc = &InDataSets[i];
|
|
DsDst->InputInstanceOffset = DsSrc->InstanceOffset;
|
|
DsDst->InputDataSetAccessIndex = DsSrc->DataSetAccessIndex;
|
|
DsDst->InputIDAcquireTag = DsSrc->IDAcquireTag;
|
|
DsDst->InputNumFreeIDs = *DsSrc->NumFreeIDs;
|
|
DsDst->InputMaxUsedIDs = *DsSrc->MaxUsedID;
|
|
DsDst->InputNumSpawnedIDs = *DsSrc->NumSpawnedIDs;
|
|
|
|
//we serialize the whole dataset... even if there's more instances than we use just so the offsets are correct when we sim
|
|
uint32 TotalNumInstances = SerializeState->NumInstances + DsDst->InputInstanceOffset;
|
|
uint32 **SrcInputBuffers = (uint32 **)DsSrc->InputRegisters.GetData();
|
|
if (SrcInputBuffers)
|
|
{
|
|
uint32 TotalNumBuffers = DsSrc->InputRegisterTypeOffsets[2];
|
|
DsDst->InputBuffers = (uint32 *)SerializeState->ReallocFn(nullptr, sizeof(uint32) * TotalNumBuffers * TotalNumInstances, __FILE__, __LINE__);
|
|
if (DsDst->InputBuffers == nullptr)
|
|
{
|
|
return VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_InputDataSets | VVMSerErr_Fatal);
|
|
}
|
|
for (uint32 j = 0; j < TotalNumBuffers; ++j)
|
|
{
|
|
FMemory::Memcpy(DsDst->InputBuffers + j * TotalNumInstances, SrcInputBuffers[j], sizeof(uint32) * TotalNumInstances);
|
|
}
|
|
DsDst->InputOffset[0] = DsSrc->InputRegisterTypeOffsets[0];
|
|
DsDst->InputOffset[1] = DsSrc->InputRegisterTypeOffsets[1];
|
|
DsDst->InputOffset[2] = DsSrc->InputRegisterTypeOffsets[2];
|
|
}
|
|
else
|
|
{
|
|
DsDst->InputOffset[0] = 0;
|
|
DsDst->InputOffset[1] = 0;
|
|
DsDst->InputOffset[2] = 0;
|
|
DsDst->InputBuffers = nullptr;
|
|
}
|
|
|
|
//IDTable
|
|
if (DsSrc->IDTable && DsSrc->IDTable->Num() > 0)
|
|
{
|
|
DsDst->InputIDTable = (int32 *)SerializeState->ReallocFn(nullptr, sizeof(int) * DsSrc->IDTable->Num(), __FILE__, __LINE__);
|
|
if (DsDst->InputIDTable == nullptr)
|
|
{
|
|
return VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_InputDataSets | VVMSerErr_Fatal);
|
|
}
|
|
FMemory::Memcpy(DsDst->InputIDTable, DsSrc->IDTable->GetData(), sizeof(int32) * DsSrc->IDTable->Num());
|
|
DsDst->InputIDTableNum = DsSrc->IDTable->Num();
|
|
}
|
|
else
|
|
{
|
|
DsDst->InputIDTable = nullptr;
|
|
DsDst->InputIDTableNum = 0;
|
|
}
|
|
|
|
//FreeIDTable
|
|
if (DsSrc->FreeIDTable && DsSrc->FreeIDTable->Num() > 0)
|
|
{
|
|
DsDst->InputFreeIDTable = (int32 *)SerializeState->ReallocFn(nullptr, sizeof(int) * DsSrc->FreeIDTable->Num(), __FILE__, __LINE__);
|
|
if (DsDst->InputFreeIDTable == nullptr)
|
|
{
|
|
return VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_InputDataSets | VVMSerErr_Fatal);
|
|
}
|
|
FMemory::Memcpy(DsDst->InputFreeIDTable, DsSrc->FreeIDTable->GetData(), sizeof(int32) * DsSrc->FreeIDTable->Num());
|
|
DsDst->InputFreeIDTableNum = DsSrc->FreeIDTable->Num();
|
|
}
|
|
else
|
|
{
|
|
DsDst->InputFreeIDTable = nullptr;
|
|
DsDst->InputFreeIDTableNum = 0;
|
|
}
|
|
|
|
//SpawnedIDTable
|
|
if (DsSrc->SpawnedIDsTable && DsSrc->SpawnedIDsTable->Num() > 0)
|
|
{
|
|
DsDst->InputSpawnedIDTable = (int32 *)SerializeState->ReallocFn(nullptr, sizeof(int) * DsSrc->SpawnedIDsTable->Num(), __FILE__, __LINE__);
|
|
if (DsDst->InputSpawnedIDTable == nullptr)
|
|
{
|
|
return VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_InputDataSets | VVMSerErr_Fatal);
|
|
}
|
|
FMemory::Memcpy(DsDst->InputSpawnedIDTable, DsSrc->SpawnedIDsTable->GetData(), sizeof(int32) * DsSrc->SpawnedIDsTable->Num());
|
|
DsDst->InputSpawnedIDTableNum = DsSrc->SpawnedIDsTable->Num();
|
|
}
|
|
else
|
|
{
|
|
DsDst->InputSpawnedIDTable = nullptr;
|
|
DsDst->InputSpawnedIDTableNum = 0;
|
|
}
|
|
}
|
|
SerializeState->NumConstBuffers = SerializeConstData(SerializeState, InConstData, NumConstData, &SerializeState->PreExecConstData);
|
|
return SerializeState->Error.Flags;
|
|
}
|
|
|
|
VECTORVM_API uint32 SerializeVectorVMOutputDataSets(FVectorVMSerializeState *SerializeState, TArrayView<FDataSetMeta> InDataSets, FVectorVMConstData *InConstData, int InNumConstData)
|
|
{
|
|
if (SerializeState->NumDataSets == InDataSets.Num()) //must have already serialized the input data sets
|
|
{
|
|
for (int i = 0; i < InDataSets.Num(); ++i)
|
|
{
|
|
FVectorVMSerializeDataSet *DsDst = SerializeState->DataSets + i;
|
|
FDataSetMeta *DsSrc = &InDataSets[i];
|
|
DsDst->OutputOffset[0] = DsSrc->OutputRegisterTypeOffsets[0];
|
|
DsDst->OutputOffset[1] = DsSrc->OutputRegisterTypeOffsets[1];
|
|
DsDst->OutputOffset[2] = DsSrc->OutputRegisterTypeOffsets[2];
|
|
DsDst->OutputInstanceOffset = DsSrc->InstanceOffset;
|
|
DsDst->OutputDataSetAccessIndex = DsSrc->DataSetAccessIndex;
|
|
DsDst->OutputIDAcquireTag = DsSrc->IDAcquireTag;
|
|
DsDst->OutputNumFreeIDs = *DsSrc->NumFreeIDs;
|
|
DsDst->OutputMaxUsedIDs = *DsSrc->MaxUsedID;
|
|
DsDst->OutputNumSpawnedIDs = *DsSrc->NumSpawnedIDs;
|
|
|
|
uint32 TotalNumInstances = SerializeState->NumInstances + DsDst->OutputInstanceOffset;
|
|
uint32 **SrcOutputBuffers = (uint32 **)DsSrc->OutputRegisters.GetData();
|
|
if (SrcOutputBuffers)
|
|
{
|
|
uint32 TotalNumBuffers = DsSrc->OutputRegisterTypeOffsets[2];
|
|
DsDst->OutputBuffers = (uint32 *)SerializeState->ReallocFn(nullptr, sizeof(uint32) * TotalNumBuffers * TotalNumInstances, __FILE__, __LINE__);
|
|
if (DsDst->OutputBuffers == nullptr)
|
|
{
|
|
return VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_OutputDataSets | VVMSerErr_Fatal);
|
|
}
|
|
for (uint32 j = 0; j < TotalNumBuffers; ++j)
|
|
{
|
|
FMemory::Memcpy(DsDst->OutputBuffers + j * TotalNumInstances, SrcOutputBuffers[j], sizeof(uint32) * TotalNumInstances);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
DsDst->OutputBuffers = nullptr;
|
|
}
|
|
|
|
//IDTable
|
|
if (DsSrc->IDTable && DsSrc->IDTable->Num() > 0)
|
|
{
|
|
DsDst->OutputIDTable = (int32 *)SerializeState->ReallocFn(nullptr, sizeof(int) * DsSrc->IDTable->Num(), __FILE__, __LINE__);
|
|
if (DsDst->OutputIDTable == nullptr)
|
|
{
|
|
return VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_OutputDataSets | VVMSerErr_Fatal);
|
|
}
|
|
FMemory::Memcpy(DsDst->OutputIDTable, DsSrc->IDTable->GetData(), sizeof(int32) * DsSrc->IDTable->Num());
|
|
DsDst->OutputIDTableNum = DsSrc->IDTable->Num();
|
|
}
|
|
else
|
|
{
|
|
DsDst->OutputIDTable = nullptr;
|
|
DsDst->OutputIDTableNum = 0;
|
|
}
|
|
|
|
//FreeIDTable
|
|
if (DsSrc->FreeIDTable && DsSrc->FreeIDTable->Num() > 0)
|
|
{
|
|
DsDst->OutputFreeIDTable = (int32 *)SerializeState->ReallocFn(nullptr, sizeof(int) * DsSrc->FreeIDTable->Num(), __FILE__, __LINE__);
|
|
if (DsDst->OutputFreeIDTable == nullptr)
|
|
{
|
|
return VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_OutputDataSets | VVMSerErr_Fatal);
|
|
}
|
|
FMemory::Memcpy(DsDst->OutputFreeIDTable, DsSrc->FreeIDTable->GetData(), sizeof(int32) * DsSrc->FreeIDTable->Num());
|
|
DsDst->OutputFreeIDTableNum = DsSrc->FreeIDTable->Num();
|
|
}
|
|
else
|
|
{
|
|
DsDst->OutputFreeIDTable = nullptr;
|
|
DsDst->OutputFreeIDTableNum = 0;
|
|
}
|
|
|
|
//SpawnedIDTable
|
|
if (DsSrc->SpawnedIDsTable && DsSrc->SpawnedIDsTable->Num() > 0)
|
|
{
|
|
DsDst->OutputSpawnedIDTable = (int32 *)SerializeState->ReallocFn(nullptr, sizeof(int) * DsSrc->SpawnedIDsTable->Num(), __FILE__, __LINE__);
|
|
if (DsDst->OutputSpawnedIDTable == nullptr)
|
|
{
|
|
return VectorVMSerializeSetError(SerializeState, VVMSerErr_OutOfMemory | VVMSerErr_OutputDataSets | VVMSerErr_Fatal);
|
|
}
|
|
FMemory::Memcpy(DsDst->OutputSpawnedIDTable, DsSrc->SpawnedIDsTable->GetData(), sizeof(int32) * DsSrc->SpawnedIDsTable->Num());
|
|
DsDst->OutputSpawnedIDTableNum = DsSrc->SpawnedIDsTable->Num();
|
|
}
|
|
else
|
|
{
|
|
DsDst->OutputSpawnedIDTable = nullptr;
|
|
DsDst->OutputSpawnedIDTableNum = 0;
|
|
}
|
|
|
|
}
|
|
}
|
|
else
|
|
{
|
|
VectorVMSerializeSetError(SerializeState, VVMSerErr_OutputDataSets);
|
|
for (uint32 i = 0; i < SerializeState->NumDataSets; ++i)
|
|
{
|
|
FVectorVMSerializeDataSet *DataSet = SerializeState->DataSets + i;
|
|
DataSet->OutputOffset[0] = 0;
|
|
DataSet->OutputOffset[1] = 0;
|
|
DataSet->OutputOffset[2] = 0;
|
|
DataSet->OutputBuffers = nullptr;
|
|
DataSet->OutputIDTable = nullptr;
|
|
DataSet->OutputIDTableNum = 0;
|
|
DataSet->OutputFreeIDTable = nullptr;
|
|
DataSet->OutputFreeIDTableNum = 0;
|
|
DataSet->OutputSpawnedIDTable = nullptr;
|
|
DataSet->OutputSpawnedIDTableNum = 0;
|
|
}
|
|
}
|
|
if (SerializeState->Error.Flags == 0)
|
|
{
|
|
SerializeConstData(SerializeState, InConstData, InNumConstData, &SerializeState->PostExecConstData);
|
|
}
|
|
return SerializeState->Error.Flags;
|
|
}
|
|
|
|
#else //VVM_INCLUDE_SERIALIZATION
|
|
|
|
#define VVMSer_batchStart(...)
|
|
#define VVMSer_batchEnd(...)
|
|
|
|
#define VVMSer_chunkStart(...)
|
|
#define VVMSer_chunkEnd(...)
|
|
|
|
#define VVMSer_insStart(...)
|
|
#define VVMSer_insEndDecode(...)
|
|
#define VVMSer_insEnd(...)
|
|
|
|
#define VVMSer_batchStartExp(...)
|
|
#define VVMSer_batchEndExp(...)
|
|
|
|
#define VVMSer_chunkStartExp(...)
|
|
#define VVMSer_chunkEndExp(...)
|
|
|
|
#define VVMSer_insStartExp(...)
|
|
#define VVMSer_insEndDecodeExp(...)
|
|
#define VVMSer_insEndExp(...)
|
|
|
|
#define VVMSer_instruction(...)
|
|
#define VVMSer_regUsed(...)
|
|
|
|
#define VVMSer_initSerializationState(...)
|
|
#define FreeVectorVMSerializeState(...)
|
|
|
|
VECTORVM_API uint64 VVMSer_cmpStates(FVectorVMSerializeState *S0, FVectorVMSerializeState *S1, uint32 Flags)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
VECTORVM_API uint32 SerializeVectorVMInputDataSets(FVectorVMSerializeState *SerializeState, TArrayView<FDataSetMeta> DataSets, FVectorVMConstData *ConstData, int NumConstData)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
VECTORVM_API uint32 SerializeVectorVMOutputDataSets(FVectorVMSerializeState *SerializeState, TArrayView<FDataSetMeta> DataSets, FVectorVMConstData *ConstData, int NumConstData)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
#endif //VVM_INCLUDE_SERIALIZATION
|