Files
UnrealEngineUWP/Engine/Source/Runtime/UMG/Private/DragDropOperation.cpp
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

32 lines
718 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Blueprint/DragDropOperation.h"
/////////////////////////////////////////////////////
// UDragDropOperation
UDragDropOperation::UDragDropOperation(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
Pivot = EDragPivot::CenterCenter;
}
/// @cond DOXYGEN_WARNINGS
void UDragDropOperation::Drop_Implementation(const FPointerEvent& PointerEvent)
{
OnDrop.Broadcast(this);
}
void UDragDropOperation::DragCancelled_Implementation(const FPointerEvent& PointerEvent)
{
OnDragCancelled.Broadcast(this);
}
void UDragDropOperation::Dragged_Implementation(const FPointerEvent& PointerEvent)
{
OnDragged.Broadcast(this);
}
/// @endcond