Files
UnrealEngineUWP/Engine/Source/Runtime/UMG/Private/Components/SpinBox.cpp
vlad golovan 745678d833 SpinBox option to disable sliding in cases where you don't need sliding and just looking for numeric entry box
#rb daren.cheng
[REVIEW] [at]marshall.beachy, [at]jay.Nakai

#ROBOMERGE-AUTHOR: vlad.golovan
#ROBOMERGE-SOURCE: CL 19790338 via CL 19790349 via CL 19790358
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v939-19570697)

[CL 19809448 by vlad golovan in ue5-main branch]
2022-04-19 11:27:45 -04:00

417 lines
8.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Components/SpinBox.h"
#include "UObject/ConstructorHelpers.h"
#include "Engine/Font.h"
#include "Styling/UMGCoreStyle.h"
#define LOCTEXT_NAMESPACE "UMG"
/////////////////////////////////////////////////////
// USpinBox
static FSpinBoxStyle* DefaultSpinBoxStyle = nullptr;
#if WITH_EDITOR
static FSpinBoxStyle* EditorSpinBoxStyle = nullptr;
#endif
USpinBox::USpinBox(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
if (!IsRunningDedicatedServer())
{
static ConstructorHelpers::FObjectFinder<UFont> RobotoFontObj(*UWidget::GetDefaultFontName());
Font = FSlateFontInfo(RobotoFontObj.Object, 12, FName("Bold"));
}
Value = 0;
MinValue = 0;
MaxValue = 0;
MinSliderValue = 0;
MaxSliderValue = 0;
MinFractionalDigits = 1;
MaxFractionalDigits = 6;
bAlwaysUsesDeltaSnap = false;
bEnableSlider = true;
Delta = 0;
SliderExponent = 1;
MinDesiredWidth = 0;
ClearKeyboardFocusOnCommit = false;
SelectAllTextOnCommit = true;
if (DefaultSpinBoxStyle == nullptr)
{
DefaultSpinBoxStyle = new FSpinBoxStyle(FUMGCoreStyle::Get().GetWidgetStyle<FSpinBoxStyle>("SpinBox"));
// Unlink UMG default colors.
DefaultSpinBoxStyle->UnlinkColors();
}
WidgetStyle = *DefaultSpinBoxStyle;
#if WITH_EDITOR
if (EditorSpinBoxStyle == nullptr)
{
EditorSpinBoxStyle = new FSpinBoxStyle(FCoreStyle::Get().GetWidgetStyle<FSpinBoxStyle>("SpinBox"));
// Unlink UMG Editor colors from the editor settings colors.
EditorSpinBoxStyle->UnlinkColors();
}
if (IsEditorWidget())
{
WidgetStyle = *EditorSpinBoxStyle;
// The CDO isn't an editor widget and thus won't use the editor style, call post edit change to mark difference from CDO
PostEditChange();
}
#endif // WITH_EDITOR
ForegroundColor = WidgetStyle.ForegroundColor;
}
void USpinBox::ReleaseSlateResources(bool bReleaseChildren)
{
Super::ReleaseSlateResources(bReleaseChildren);
MySpinBox.Reset();
}
TSharedRef<SWidget> USpinBox::RebuildWidget()
{
MySpinBox = SNew(SSpinBox<float>)
.Style(&WidgetStyle)
.Font(Font)
.ClearKeyboardFocusOnCommit(ClearKeyboardFocusOnCommit)
.SelectAllTextOnCommit(SelectAllTextOnCommit)
.Justification(Justification)
.OnValueChanged(BIND_UOBJECT_DELEGATE(FOnFloatValueChanged, HandleOnValueChanged))
.OnValueCommitted(BIND_UOBJECT_DELEGATE(FOnFloatValueCommitted, HandleOnValueCommitted))
.OnBeginSliderMovement(BIND_UOBJECT_DELEGATE(FSimpleDelegate, HandleOnBeginSliderMovement))
.OnEndSliderMovement(BIND_UOBJECT_DELEGATE(FOnFloatValueChanged, HandleOnEndSliderMovement))
;
return MySpinBox.ToSharedRef();
}
void USpinBox::SynchronizeProperties()
{
Super::SynchronizeProperties();
MySpinBox->SetDelta(Delta);
MySpinBox->SetSliderExponent(SliderExponent);
MySpinBox->SetMinDesiredWidth(MinDesiredWidth);
MySpinBox->SetForegroundColor(ForegroundColor);
MySpinBox->SetMinFractionalDigits(MinFractionalDigits);
MySpinBox->SetMaxFractionalDigits(MaxFractionalDigits);
MySpinBox->SetAlwaysUsesDeltaSnap(bAlwaysUsesDeltaSnap);
MySpinBox->SetEnableSlider(bEnableSlider);
// Set optional values
bOverride_MinValue ? SetMinValue(MinValue) : ClearMinValue();
bOverride_MaxValue ? SetMaxValue(MaxValue) : ClearMaxValue();
bOverride_MinSliderValue ? SetMinSliderValue(MinSliderValue) : ClearMinSliderValue();
bOverride_MaxSliderValue ? SetMaxSliderValue(MaxSliderValue) : ClearMaxSliderValue();
// Always set the value last so that the max/min values are taken into account.
TAttribute<float> ValueBinding = PROPERTY_BINDING(float, Value);
MySpinBox->SetValue(ValueBinding);
}
float USpinBox::GetValue() const
{
if (MySpinBox.IsValid())
{
return MySpinBox->GetValue();
}
return Value;
}
void USpinBox::SetValue(float InValue)
{
Value = InValue;
if (MySpinBox.IsValid())
{
MySpinBox->SetValue(InValue);
}
}
int32 USpinBox::GetMinFractionalDigits() const
{
if (MySpinBox.IsValid())
{
return MySpinBox->GetMinFractionalDigits();
}
return MinFractionalDigits;
}
void USpinBox::SetMinFractionalDigits(int32 NewValue)
{
MinFractionalDigits = FMath::Max(0, NewValue);
if (MySpinBox.IsValid())
{
MySpinBox->SetMinFractionalDigits(MinFractionalDigits);
}
}
int32 USpinBox::GetMaxFractionalDigits() const
{
if (MySpinBox.IsValid())
{
return MySpinBox->GetMaxFractionalDigits();
}
return MaxFractionalDigits;
}
void USpinBox::SetMaxFractionalDigits(int32 NewValue)
{
MaxFractionalDigits = FMath::Max(0, NewValue);
if (MySpinBox.IsValid())
{
MySpinBox->SetMaxFractionalDigits(MaxFractionalDigits);
}
}
bool USpinBox::GetAlwaysUsesDeltaSnap() const
{
if (MySpinBox.IsValid())
{
return MySpinBox->GetAlwaysUsesDeltaSnap();
}
return bAlwaysUsesDeltaSnap;
}
void USpinBox::SetAlwaysUsesDeltaSnap(bool bNewValue)
{
bAlwaysUsesDeltaSnap = bNewValue;
if (MySpinBox.IsValid())
{
MySpinBox->SetAlwaysUsesDeltaSnap(bNewValue);
}
}
float USpinBox::GetDelta() const
{
if (MySpinBox.IsValid())
{
return MySpinBox->GetDelta();
}
return Delta;
}
void USpinBox::SetDelta(float NewValue)
{
Delta = NewValue;
if (MySpinBox.IsValid())
{
MySpinBox->SetDelta(NewValue);
}
}
// MIN VALUE
float USpinBox::GetMinValue() const
{
float ReturnVal = TNumericLimits<float>::Lowest();
if (MySpinBox.IsValid())
{
ReturnVal = MySpinBox->GetMinValue();
}
else if (bOverride_MinValue)
{
ReturnVal = MinValue;
}
return ReturnVal;
}
void USpinBox::SetMinValue(float InMinValue)
{
bOverride_MinValue = true;
MinValue = InMinValue;
if (MySpinBox.IsValid())
{
MySpinBox->SetMinValue(InMinValue);
}
}
void USpinBox::ClearMinValue()
{
bOverride_MinValue = false;
if (MySpinBox.IsValid())
{
MySpinBox->SetMinValue(TOptional<float>());
}
}
// MAX VALUE
float USpinBox::GetMaxValue() const
{
float ReturnVal = TNumericLimits<float>::Max();
if (MySpinBox.IsValid())
{
ReturnVal = MySpinBox->GetMaxValue();
}
else if (bOverride_MaxValue)
{
ReturnVal = MaxValue;
}
return ReturnVal;
}
void USpinBox::SetMaxValue(float InMaxValue)
{
bOverride_MaxValue = true;
MaxValue = InMaxValue;
if (MySpinBox.IsValid())
{
MySpinBox->SetMaxValue(InMaxValue);
}
}
void USpinBox::ClearMaxValue()
{
bOverride_MaxValue = false;
if (MySpinBox.IsValid())
{
MySpinBox->SetMaxValue(TOptional<float>());
}
}
// MIN SLIDER VALUE
float USpinBox::GetMinSliderValue() const
{
float ReturnVal = TNumericLimits<float>::Min();
if (MySpinBox.IsValid())
{
ReturnVal = MySpinBox->GetMinSliderValue();
}
else if (bOverride_MinSliderValue)
{
ReturnVal = MinSliderValue;
}
return ReturnVal;
}
void USpinBox::SetMinSliderValue(float InMinSliderValue)
{
bOverride_MinSliderValue = true;
MinSliderValue = InMinSliderValue;
if (MySpinBox.IsValid())
{
MySpinBox->SetMinSliderValue(InMinSliderValue);
}
}
void USpinBox::ClearMinSliderValue()
{
bOverride_MinSliderValue = false;
if (MySpinBox.IsValid())
{
MySpinBox->SetMinSliderValue(TOptional<float>());
}
}
// MAX SLIDER VALUE
float USpinBox::GetMaxSliderValue() const
{
float ReturnVal = TNumericLimits<float>::Max();
if (MySpinBox.IsValid())
{
ReturnVal = MySpinBox->GetMaxSliderValue();
}
else if (bOverride_MaxSliderValue)
{
ReturnVal = MaxSliderValue;
}
return ReturnVal;
}
void USpinBox::SetMaxSliderValue(float InMaxSliderValue)
{
bOverride_MaxSliderValue = true;
MaxSliderValue = InMaxSliderValue;
if (MySpinBox.IsValid())
{
MySpinBox->SetMaxSliderValue(InMaxSliderValue);
}
}
void USpinBox::ClearMaxSliderValue()
{
bOverride_MaxSliderValue = false;
if (MySpinBox.IsValid())
{
MySpinBox->SetMaxSliderValue(TOptional<float>());
}
}
void USpinBox::SetForegroundColor(FSlateColor InForegroundColor)
{
ForegroundColor = InForegroundColor;
if ( MySpinBox.IsValid() )
{
MySpinBox->SetForegroundColor(ForegroundColor);
}
}
// Event handlers
void USpinBox::HandleOnValueChanged(float InValue)
{
if ( !IsDesignTime() )
{
OnValueChanged.Broadcast(InValue);
}
}
void USpinBox::HandleOnValueCommitted(float InValue, ETextCommit::Type CommitMethod)
{
if ( !IsDesignTime() )
{
OnValueCommitted.Broadcast(InValue, CommitMethod);
}
}
void USpinBox::HandleOnBeginSliderMovement()
{
if ( !IsDesignTime() )
{
OnBeginSliderMovement.Broadcast();
}
}
void USpinBox::HandleOnEndSliderMovement(float InValue)
{
if ( !IsDesignTime() )
{
OnEndSliderMovement.Broadcast(InValue);
}
}
#if WITH_EDITOR
const FText USpinBox::GetPaletteCategory()
{
return LOCTEXT("Input", "Input");
}
#endif
/////////////////////////////////////////////////////
#undef LOCTEXT_NAMESPACE