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#rnx #rb none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900 #ROBOMERGE-BOT: (v613-10869866) [CL 10870549 by ryan durand in Main branch]
106 lines
2.6 KiB
C++
106 lines
2.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Components/BorderSlot.h"
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#include "Widgets/SNullWidget.h"
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#include "Widgets/Layout/SBorder.h"
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#include "Components/Border.h"
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#include "ObjectEditorUtils.h"
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/////////////////////////////////////////////////////
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// UBorderSlot
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UBorderSlot::UBorderSlot(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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Padding = FMargin(4, 2);
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HorizontalAlignment = HAlign_Fill;
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VerticalAlignment = VAlign_Fill;
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}
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void UBorderSlot::ReleaseSlateResources(bool bReleaseChildren)
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{
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Super::ReleaseSlateResources(bReleaseChildren);
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Border.Reset();
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}
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void UBorderSlot::BuildSlot(TSharedRef<SBorder> InBorder)
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{
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Border = InBorder;
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Border.Pin()->SetPadding(Padding);
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Border.Pin()->SetHAlign(HorizontalAlignment);
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Border.Pin()->SetVAlign(VerticalAlignment);
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Border.Pin()->SetContent(Content ? Content->TakeWidget() : SNullWidget::NullWidget);
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}
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void UBorderSlot::SetPadding(FMargin InPadding)
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{
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CastChecked<UBorder>(Parent)->SetPadding(InPadding);
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}
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void UBorderSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
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{
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CastChecked<UBorder>(Parent)->SetHorizontalAlignment(InHorizontalAlignment);
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}
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void UBorderSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
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{
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CastChecked<UBorder>(Parent)->SetVerticalAlignment(InVerticalAlignment);
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}
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void UBorderSlot::SynchronizeProperties()
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{
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if ( Border.IsValid() )
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{
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SetPadding(Padding);
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SetHorizontalAlignment(HorizontalAlignment);
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SetVerticalAlignment(VerticalAlignment);
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}
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}
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#if WITH_EDITOR
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void UBorderSlot::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
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{
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Super::PostEditChangeProperty(PropertyChangedEvent);
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static bool IsReentrant = false;
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if ( !IsReentrant )
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{
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IsReentrant = true;
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if ( PropertyChangedEvent.Property )
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{
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static const FName PaddingName("Padding");
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static const FName HorizontalAlignmentName("HorizontalAlignment");
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static const FName VerticalAlignmentName("VerticalAlignment");
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FName PropertyName = PropertyChangedEvent.Property->GetFName();
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if ( UBorder* ParentBorder = CastChecked<UBorder>(Parent) )
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{
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if ( PropertyName == PaddingName)
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{
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FObjectEditorUtils::MigratePropertyValue(this, PaddingName, ParentBorder, PaddingName);
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}
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else if ( PropertyName == HorizontalAlignmentName)
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{
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FObjectEditorUtils::MigratePropertyValue(this, HorizontalAlignmentName, ParentBorder, HorizontalAlignmentName);
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}
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else if ( PropertyName == VerticalAlignmentName)
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{
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FObjectEditorUtils::MigratePropertyValue(this, VerticalAlignmentName, ParentBorder, VerticalAlignmentName);
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}
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}
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}
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IsReentrant = false;
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}
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}
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#endif
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