You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rnx #rb none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900 #ROBOMERGE-BOT: (v613-10869866) [CL 10870549 by ryan durand in Main branch]
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "Animation/MovieSceneWidgetMaterialTrack.h"
|
|
#include "Animation/WidgetMaterialTrackUtilities.h"
|
|
#include "Animation/MovieSceneWidgetMaterialTemplate.h"
|
|
|
|
UMovieSceneWidgetMaterialTrack::UMovieSceneWidgetMaterialTrack( const FObjectInitializer& ObjectInitializer )
|
|
: Super(ObjectInitializer)
|
|
{
|
|
}
|
|
|
|
|
|
FMovieSceneEvalTemplatePtr UMovieSceneWidgetMaterialTrack::CreateTemplateForSection(const UMovieSceneSection& InSection) const
|
|
{
|
|
return FMovieSceneWidgetMaterialSectionTemplate(*CastChecked<UMovieSceneParameterSection>(&InSection), *this);
|
|
}
|
|
|
|
|
|
FName UMovieSceneWidgetMaterialTrack::GetTrackName() const
|
|
{
|
|
return TrackName;
|
|
}
|
|
|
|
|
|
#if WITH_EDITORONLY_DATA
|
|
FText UMovieSceneWidgetMaterialTrack::GetDefaultDisplayName() const
|
|
{
|
|
return FText::Format(NSLOCTEXT("UMGAnimation", "MaterialTrackFormat", "{0} Material"), FText::FromName( TrackName ) );
|
|
}
|
|
#endif
|
|
|
|
|
|
void UMovieSceneWidgetMaterialTrack::SetBrushPropertyNamePath( TArray<FName> InBrushPropertyNamePath )
|
|
{
|
|
BrushPropertyNamePath = InBrushPropertyNamePath;
|
|
TrackName = WidgetMaterialTrackUtilities::GetTrackNameFromPropertyNamePath( BrushPropertyNamePath );
|
|
}
|