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This represents UE4/Main @ 17030256 and Dev-PerfTest @ 17029914 [CL 17060422 by aurel cordonnier in ue5-main branch]
23 lines
525 B
C++
23 lines
525 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Layout/Margin.h"
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#include "Systems/MovieScenePropertySystem.h"
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#include "MovieSceneMarginPropertySystem.generated.h"
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Expose_TNameOf(FMargin);
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UCLASS()
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class UMG_API UMovieSceneMarginPropertySystem : public UMovieScenePropertySystem
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{
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public:
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GENERATED_BODY()
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UMovieSceneMarginPropertySystem(const FObjectInitializer& ObjInit);
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virtual void OnRun(FSystemTaskPrerequisites& InPrerequisites, FSystemSubsequentTasks& Subsequents) override;
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};
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