Files
UnrealEngineUWP/Engine/Source/Runtime/Sockets/Public/SocketSubsystemPackage.h
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

16 lines
526 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
// Can't be #pragma once because other modules may define PACKAGE_SCOPE
// Intended to be the last include in an exported class definition
// Properly defines some members as "public to the module" vs "private to the consumer/user"
// [[ IncludeTool: Inline ]] // Markup to tell IncludeTool that this file is state changing and cannot be optimized out.
#undef PACKAGE_SCOPE
#ifdef SOCKETS_PACKAGE
#define PACKAGE_SCOPE public
#else
#define PACKAGE_SCOPE protected
#endif